/external/webkit/Source/WebCore/platform/graphics/android/ |
D | SharedTexture.cpp | 61 glGenTextures(1, &m_sourceTexture->m_textureId); in SharedTexture() 105 glGenTextures(1, &m_sourceTexture->m_textureId); in initSourceTexture() 219 glGenTextures(1, &m_targetTexture->m_textureId); in lockTarget()
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D | VideoLayerAndroid.cpp | 118 glGenTextures(1, &texture); in createTextureFromImage() 128 glGenTextures(1, &texture); in createBackgroundTexture()
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D | ImageTexture.cpp | 104 glGenTextures(1, &m_textureId); in uploadGLTexture()
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D | GLUtils.cpp | 318 glGenTextures(1, &texture); in createSampleColorTexture() 338 glGenTextures(1, &texture); in createSampleTexture() 358 glGenTextures(1, &texture); in createBaseTileGLTexture()
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D | MediaTexture.cpp | 301 glGenTextures(1, &wrapper->textureId); in createTexture()
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D | TransferQueue.cpp | 91 glGenTextures(1, &m_sharedSurfaceTextureId); in initSharedSurfaceTextures()
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/external/chromium/webkit/glue/ |
D | gl_bindings_skia_cmd_buffer.cc | 56 glGenTextures, in BindSkiaToCommandBufferGL()
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/external/skia/gpu/src/android/ |
D | GrGLDefaultInterface_android.cpp | 59 glGenTextures, in GrGLSetDefaultGLInterface()
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
D | libGLESv2.def | 55 glGenTextures @54
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/external/webkit/Source/WebCore/platform/graphics/gtk/ |
D | GraphicsContext3DGtk.cpp | 72 ::glGenTextures(1, &m_texture); in GraphicsContext3D()
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/external/webkit/Source/WebCore/platform/graphics/mac/ |
D | GraphicsContext3DMac.mm | 168 ::glGenTextures(1, &m_texture); 174 ::glGenTextures(1, &m_compositorTexture);
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/external/webkit/Source/WebKit2/Shared/mac/ |
D | ShareableSurface.cpp | 204 glGenTextures(1, &m_textureID); in textureID()
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/external/quake/quake/src/WinQuake/ |
D | glquake.h | 365 #define glGenTextures(...) do { glGenTextures(__VA_ARGS__); GLCHECK("glGenTextures");} while(0) macro
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D | gl_draw.cpp | 196 glGenTextures( 1, &e->real_texnum); in bind() 222 glGenTextures( 1, &e->real_texnum); in update()
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/external/skia/gpu/src/unix/ |
D | GrGLDefaultInterface_unix.cpp | 87 gDefaultInterface.fGenTextures = glGenTextures; in GrGLSetDefaultGLInterface()
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/external/skia/gpu/src/win/ |
D | GrGLDefaultInterface_win.cpp | 67 gDefaultInterface.fGenTextures = glGenTextures; in GrGLSetDefaultGLInterface()
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/external/skia/gpu/src/mac/ |
D | GrGLDefaultInterface_mac.cpp | 71 gDefaultInterface.fGenTextures = glGenTextures; in GrGLSetDefaultGLInterface()
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/external/skia/gpu/src/mesa/ |
D | GrGLDefaultInterface_mesa.cpp | 86 gDefaultInterface.fGenTextures = glGenTextures; in GrGLSetDefaultGLInterface()
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
D | TextureMapperGL.cpp | 173 GL_CMD(glGenTextures(1, &entry.texture)); in findOrCreate() 449 GL_CMD(glGenTextures(1, &m_id)) in reset()
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D | GraphicsContext3DOpenGL.cpp | 1458 glGenTextures(1, &o); in createTexture()
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/external/qemu/distrib/sdl-1.2.12/src/video/dc/ |
D | SDL_dcvideo.c | 347 DEF(glGenTextures),
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/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
D | gl2.h | 527 GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 527 GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
D | GraphicsContext3DQt.cpp | 431 glGenTextures(1, &m_texture); in GraphicsContext3DInternal() 1664 glGenTextures(1, &handle); in createTexture()
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/external/qemu/distrib/sdl-1.2.12/src/video/ |
D | SDL_glfuncs.h | 104 SDL_PROC(void,glGenTextures,(GLsizei n, GLuint *textures))
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