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Searched refs:glTexEnvi (Results 1 – 6 of 6) sorted by relevance

/external/quake/quake/src/WinQuake/
Dglquake.h415 #define glTexEnvi(...) do { glTexEnvi(__VA_ARGS__); GLCHECK("glTexEnvi");} while(0) macro
/external/skia/gpu/src/unix/
DGrGLDefaultInterface_unix.cpp107 gDefaultInterface.fTexEnvi = glTexEnvi; in GrGLSetDefaultGLInterface()
/external/skia/gpu/src/win/
DGrGLDefaultInterface_win.cpp85 gDefaultInterface.fTexEnvi = glTexEnvi; in GrGLSetDefaultGLInterface()
/external/skia/gpu/src/mac/
DGrGLDefaultInterface_mac.cpp91 gDefaultInterface.fTexEnvi = glTexEnvi; in GrGLSetDefaultGLInterface()
/external/skia/gpu/src/mesa/
DGrGLDefaultInterface_mesa.cpp106 gDefaultInterface.fTexEnvi = glTexEnvi; in GrGLSetDefaultGLInterface()
/external/qemu/distrib/sdl-1.2.12/src/video/
DSDL_glfuncs.h298 SDL_PROC_UNUSED(void,glTexEnvi,(GLenum target, GLenum pname, GLint param))