Searched refs:gl_shader_t (Results 1 – 3 of 3) sorted by relevance
/external/mesa3d/include/pixelflinger2/ |
D | pixelflinger2_interface.h | 26 typedef struct gl_shader gl_shader_t; typedef 223 gl_shader_t * (* ShaderCreate)(const GGLInterface_t * iface, GLenum type); 225 …void (* ShaderSource)(gl_shader_t * shader, GLsizei count, const char ** string, const int * lengt… 228 GLboolean (* ShaderCompile)(const GGLInterface_t * iface, gl_shader_t * shader, 231 void (* ShaderDelete)(const GGLInterface_t * iface, gl_shader_t * shader); 238 gl_shader_t * shader); 242 gl_shader_t * shader); 252 void (* ShaderGetiv)(const gl_shader_t * shader, const GLenum pname, GLint * params); 254 …void (* ShaderGetInfoLog)(const gl_shader_t * shader, GLsizei bufsize, GLsizei* length, GLchar* in… 300 gl_shader_t * GGLShaderCreate(GLenum type); [all …]
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/external/mesa3d/test/ |
D | cmain.c | 38 gl_shader_t * vs = GGLShaderCreate(GL_VERTEX_SHADER); in contextless_test() 52 gl_shader_t * fs = GGLShaderCreate(GL_FRAGMENT_SHADER); in contextless_test() 108 gl_shader_t * fs1 = GGLShaderCreate(GL_FRAGMENT_SHADER); in contextless_test() 160 gl_shader_t * shader0 = ggl->ShaderCreate(ggl, GL_VERTEX_SHADER); in cmain() 181 gl_shader_t * shader1 = ggl->ShaderCreate(ggl, GL_FRAGMENT_SHADER); in cmain()
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/external/mesa3d/src/pixelflinger2/ |
D | shader.cpp | 151 void GGLShaderSource(gl_shader_t * shader, GLsizei count, const char ** string, const int * length) in GGLShaderSource() 613 void GGLShaderGetiv(const gl_shader_t * shader, const GLenum pname, GLint * params) in GGLShaderGetiv() 637 void GGLShaderGetInfoLog(const gl_shader_t * shader, GLsizei bufsize, GLsizei* length, GLchar* info… in GGLShaderGetInfoLog()
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