Searched refs:health (Results 1 – 25 of 39) sorted by relevance
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/external/qemu/hw/ |
D | goldfish_battery.c | 44 int health; member 58 QFIELD_INT32(health), in QFIELD_INT32() 104 return s->health; in goldfish_battery_read() 159 s->health = POWER_SUPPLY_HEALTH_GOOD; in goldfish_battery_init() 187 battery_state->health = value; in goldfish_battery_set_prop() 232 switch (battery_state->health) { in goldfish_battery_display()
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/external/bluetooth/bluez/ |
D | Makefile.am | 106 mcap_sources += health/mcap_lib.h health/mcap_internal.h \ 107 health/mcap.h health/mcap.c \ 108 health/mcap_sync.c 198 builtin_modules += health 199 builtin_sources += health/hdp_main.c health/hdp_types.h \ 200 health/hdp_manager.h health/hdp_manager.c \ 201 health/hdp.h health/hdp.c \ 202 health/hdp_util.h health/hdp_util.c 368 doc/hfp-api.txt doc/health-api.txt doc/sap-api.txt \
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D | bootstrap-configure | 21 --enable-health \
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D | acinclude.m4 | 256 AC_ARG_ENABLE(health, AC_HELP_STRING([--enable-health], [enable health plugin]), [ optenable
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/external/quake/quake/src/QW/progs/ |
D | items.qc | 37 if (other.health <= 0) 107 if (other.health <= 0) 205 // T_Heal: add health to an entity, limiting health to max_health 210 if (e.health <= 0) 212 if ((!ignore) && (e.health >= other.max_health)) 216 e.health = e.health + healamount; 217 if ((!ignore) && (e.health >= other.max_health)) 218 e.health = other.max_health; 220 if (e.health > 250) 221 e.health = 250; [all …]
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D | buttons.qc | 26 if (self.health) 65 self.health = self.max_health; 79 "health" if set, the button must be killed instead of touched 120 if (self.health) 122 self.max_health = self.health;
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D | combat.qc | 66 if (self.health < -99) 67 self.health = -99; // don't let sbar look bad if a player 105 This should be the only function that ever reduces health. 210 targ.health = targ.health - take; 212 if (targ.health <= 0)
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D | doors.qc | 71 self.health = self.max_health; 166 if (other.health <= 0) 186 self.health = self.max_health; 343 if (self.health) 344 starte.health = self.health; 360 if (self.health) 410 "health" if set, door must be shot open 491 self.max_health = self.health; 529 if (self.health) 573 self.health = 10000; [all …]
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D | triggers.qc | 20 self.health = self.max_health; 99 Variable sized repeatable trigger. Must be targeted at one or more entities. If "health" is set, … 135 if (self.health) 138 objerror ("health and notouch don't make sense\n"); 139 self.max_health = self.health; 157 "targetname". If "health" is set, the trigger must be killed to activate. 349 if (other.health) 395 if (other.health <= 0 || other.solid != SOLID_SLIDEBOX) 415 if (!other.health) 582 else if (other.health > 0)
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D | client.qc | 38 if (self.health <= 0) 48 // cap super health 49 if (self.health > 100) 50 self.health = 100; 51 if (self.health < 50) 52 self.health = 50; 54 parm2 = self.health; 89 self.health = parm2; 459 self.health = 100; 541 self.health = 250; [all …]
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D | player.qc | 251 if (self.health < 0) 521 ThrowHead ("progs/h_player.mdl", self.health); 522 ThrowGib ("progs/gib1.mdl", self.health); 523 ThrowGib ("progs/gib2.mdl", self.health); 524 ThrowGib ("progs/gib3.mdl", self.health); 598 if (self.health < -40)
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D | progdefs.h | 88 float health; member
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D | misc.qc | 246 self.health = 20; 279 self.health = 20; 316 if (other.health)
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D | plats.qc | 78 if (other.health <= 0) 93 if (other.health <= 0)
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D | defs.qc | 139 .float health; 174 .float max_health; // players maximum health is stored here 724 float (entity e, float healamount, float ignore) T_Heal; // health function
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D | weapons.qc | 387 if (other.health) 672 // self.health = self.health - 1;
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/external/llvm/utils/ |
D | NightlyTest.gnuplot | 43 "running_Olden_cbe_time.txt" u 1:8 t "health" with lines, \ 60 "running_Olden_cbe_time.txt" u 1:8 t "health" with lines, \ 80 "running_Olden_jit_time.txt" u 1:8 t "health" with lines, \ 97 "running_Olden_jit_time.txt" u 1:8 t "health" with lines, \ 117 "running_Olden_llc_time.txt" u 1:8 t "health" with lines, \ 134 "running_Olden_llc_time.txt" u 1:8 t "health" with lines, \ 155 "running_Olden_opt_time.txt" u 1:8 t "health" with lines, \ 172 "running_Olden_opt_time.txt" u 1:8 t "health" with lines, \ 193 "running_Olden_bytecode.txt" u 1:8 t "health" with lines, \ 210 "running_Olden_bytecode.txt" u 1:8 t "health" with lines, \
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/external/bluetooth/bluez/health/ |
D | hdp_main.c | 61 BLUETOOTH_PLUGIN_DEFINE(health, VERSION,
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/external/quake/quake/src/QW/server/ |
D | progdefs.h | 107 float health; member
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D | sv_ents.c | 364 if (ent->v.health <= 0) in SV_WritePlayersToClient() 405 if (ent->v.health <= 0) in SV_WritePlayersToClient()
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D | sv_user.c | 873 if (sv_player->v.health <= 0) in SV_Kill_f() 1402 if (sv_player->v.health > 0) in SV_RunCmd() 1438 pmove.dead = sv_player->v.health <= 0; in SV_RunCmd() 1463 if (sv_player->v.health > 0 && before && !after ) in SV_RunCmd()
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/external/quake/quake/src/WinQuake/ |
D | progdefs.q1 | 90 float health;
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D | progdefs.q2 | 97 float health;
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D | host_cmd.cpp | 514 if (svs.clients[i].active && (svs.clients[i].edict->u.v.health <= 0) ) in Host_Savegame_f() 1207 if (sv_player->u.v.health <= 0) in Host_Kill_f() 1644 sv_player->u.v.health = v; in Host_Give_f()
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D | pr_cmds.cpp | 718 if (ent->u.v.health <= 0) in PF_newcheckclient() 769 if (ent->free || ent->u.v.health <= 0) in PF_checkclient() 1701 if (self->u.v.health < 0) in PF_WaterMove()
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