Home
last modified time | relevance | path

Searched refs:infoLog (Results 1 – 13 of 13) sorted by relevance

/external/mesa3d/test/
Dcmain.c39 const char * infoLog = NULL; in contextless_test() local
40 if (!GGLShaderCompile(vs, vsGLSL, &infoLog)) { in contextless_test()
41 printf("GGLShaderCompile vs failed:\n%s\n", infoLog); in contextless_test()
53 if (!GGLShaderCompile(fs, fsGLSL, &infoLog)) { in contextless_test()
54 printf("GGLShaderCompile fs failed:\n%s\n", infoLog); in contextless_test()
65 if (!GGLShaderProgramLink(prog, &infoLog)) { in contextless_test()
66 printf("GGLShaderProgramLink failed:\n%s\n", infoLog); in contextless_test()
109 if (!GGLShaderCompile(fs1, fsGLSL1, &infoLog)) { in contextless_test()
110 printf("GGLShaderCompile fs failed:\n%s\n", infoLog); in contextless_test()
120 if (!GGLShaderProgramLink(prog1, &infoLog)) { in contextless_test()
[all …]
Dmain.cpp52 const char * infoLog = NULL; in load_shader() local
53 GLboolean compileStatus = ggl->ShaderCompile(ggl, shader, shader_string, &infoLog); in load_shader()
56 infoLog, compileStatus); in load_shader()
80 const char * infoLog = NULL; in init_shader() local
81 GLboolean linkStatus = ggl->ShaderProgramLink(program, &infoLog); in init_shader()
83 printf("finished linking, LinkStatus=%d \n %s \n", linkStatus, infoLog); in init_shader()
/external/webkit/Source/ThirdParty/ANGLE/src/compiler/
DShaderLang.cpp205 void ShGetInfoLog(const ShHandle handle, char* infoLog) in ShGetInfoLog() argument
207 if (!handle || !infoLog) in ShGetInfoLog()
215 strcpy(infoLog, infoSink.info.c_str()); in ShGetInfoLog()
/external/mesa3d/src/pixelflinger2/
Dshader.cpp163 GLboolean GGLShaderCompile(gl_shader * shader, const char * glsl, const char ** infoLog) in GGLShaderCompile() argument
171 if (infoLog) in GGLShaderCompile()
172 *infoLog = shader->InfoLog; in GGLShaderCompile()
177 const char * glsl, const char ** infoLog) in ShaderCompile() argument
185 return GGLShaderCompile(shader, glsl, infoLog); in ShaderCompile()
257 GLboolean GGLShaderProgramLink(gl_shader_program * program, const char ** infoLog) in GGLShaderProgramLink() argument
260 if (infoLog) in GGLShaderProgramLink()
261 *infoLog = program->InfoLog; in GGLShaderProgramLink()
280 static GLboolean ShaderProgramLink(gl_shader_program * program, const char ** infoLog) in ShaderProgramLink() argument
282 return GGLShaderProgramLink(program, infoLog); in ShaderProgramLink()
/external/mesa3d/include/pixelflinger2/
Dpixelflinger2_interface.h229 const char * glsl, const char ** infoLog);
245 GLboolean (* ShaderProgramLink)(gl_shader_program_t * program, const char ** infoLog);
303 GLboolean GGLShaderCompile(gl_shader_t * shader, const char * glsl, const char ** infoLog);
317 GLboolean GGLShaderProgramLink(gl_shader_program_t * program, const char ** infoLog);
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DShader.cpp124 void Shader::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) in getInfoLog() argument
132 infoLog[index] = mInfoLog[index]; in getInfoLog()
139 infoLog[index] = '\0'; in getInfoLog()
DShader.h58 void getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog);
DProgram.h110 void getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog);
DProgram.cpp2529 void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) in getInfoLog() argument
2537 infoLog[index] = mInfoLog[index]; in getInfoLog()
2544 infoLog[index] = '\0'; in getInfoLog()
/external/webkit/Source/WebCore/platform/graphics/gpu/
DShader.cpp92 String infoLog = context->getShaderInfoLog(shader); in loadShader() local
93 LOG_ERROR("%s", infoLog.utf8().data()); in loadShader()
/external/webkit/Source/ThirdParty/ANGLE/include/GLSLANG/
DShaderLang.h198 void ShGetInfoLog(const ShHandle handle, char* infoLog);
/external/webkit/Source/WebCore/platform/graphics/opengl/
DTextureMapperGL.cpp145 char infoLog[1024]; in createShaderProgram() local
147 GL_CMD(glGetProgramInfoLog(programID, 1024, &len, infoLog)); in createShaderProgram()
148 LOG(Graphics, "Compiled program for texture mapper. Log: %s\n", infoLog); in createShaderProgram()
/external/qemu/distrib/sdl-1.2.12/include/
DSDL_opengl.h3569 …YP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
3571 …TRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
4150 … PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);