Searched refs:initialPosition (Results 1 – 7 of 7) sorted by relevance
93 int initialPosition = position; in addActual() local114 position = initialPosition; in addActual()129 - initialPosition + 1)); // rough approximation of the length in addActual()138 for (int i = initialPosition; i <= endPosition; i++) { in addActual()
938 int32_t initialPosition = 0; in handleNext() local955 initialPosition = (int32_t)UTEXT_GETNATIVEINDEX(fText); in handleNext()956 result = initialPosition; in handleNext()1112 if (result == initialPosition) { in handleNext()1113 UTEXT_SETNATIVEINDEX(fText, initialPosition); in handleNext()1148 int32_t initialPosition = 0; in handlePrevious() local1171 initialPosition = (int32_t)UTEXT_GETNATIVEINDEX(fText); in handlePrevious()1172 result = initialPosition; in handlePrevious()1202 } else if (result == initialPosition) { in handlePrevious()1205 UTEXT_SETNATIVEINDEX(fText, initialPosition); in handlePrevious()[all …]
193 CGPoint initialPosition = CGPointMake(200 initialPosition.x - destinationPosition.x,202 destinationPosition.y - initialPosition.y, 0);243 CGPoint initialPosition = CGPointMake(250 initialPosition.x - destinationPosition.x,252 destinationPosition.y - initialPosition.y, 0);
766 static float elasticDeltaForTimeDelta(float initialPosition, float initialVelocity, float elapsedTi…772 … return (initialPosition + (-initialVelocity * elapsedTime * amplitude)) * criticalDampeningFactor;
293 noninherited_flags._position = initialPosition(); in setBitDefaults()1266 static EPosition initialPosition() { return StaticPosition; } in initialPosition() function
1975 style->setPosition(RenderStyle::initialPosition()); in adjustRenderStyle()
20292 (khtml::RenderStyle::initialPosition):