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Searched refs:invDenom (Results 1 – 1 of 1) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/
DFloatQuad.cpp69 float invDenom = 1.0f / (dot00 * dot11 - dot01 * dot01); in isPointInTriangle() local
70 float u = (dot11 * dot02 - dot01 * dot12) * invDenom; in isPointInTriangle()
71 float v = (dot00 * dot12 - dot01 * dot02) * invDenom; in isPointInTriangle()