Searched refs:kDither_StateBit (Results 1 – 3 of 3) sorted by relevance
79 kDither_StateBit = 0x01, //<! Perform color dithering enumerator428 return 0 != (fCurrDrawState.fFlagBits & kDither_StateBit); in isDitherState()
248 fGpu->disableState(GrDrawTarget::kDither_StateBit | in createAndLockTexture()1357 target->enableState(GrDrawTarget::kDither_StateBit); in SetPaint()1359 target->disableState(GrDrawTarget::kDither_StateBit); in SetPaint()
1811 if ((fCurrDrawState.fFlagBits & kDither_StateBit) != in flushGLStateCommon()1812 (fHWDrawState.fFlagBits & kDither_StateBit)) { in flushGLStateCommon()1813 if (fCurrDrawState.fFlagBits & kDither_StateBit) { in flushGLStateCommon()