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Searched refs:killed (Results 1 – 25 of 69) sorted by relevance

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/external/webkit/Source/WebCore/storage/
DLocalStorageThread.cpp77 ASSERT(!m_queue.killed() && m_threadID); in scheduleTask()
84 ASSERT(!m_queue.killed() && m_threadID); in terminate()
92 ASSERT(m_queue.killed()); in terminate()
DDatabaseThread.cpp88 return m_queue.killed(); in terminationRequested()
153 ASSERT(m_queue.killed() || m_openDatabaseSet.contains(database)); in recordDatabaseClosed()
/external/webkit/Source/JavaScriptCore/wtf/
DMessageQueue.h70 bool killed() const;
205 inline bool MessageQueue<DataType>::killed() const in killed() function
/external/llvm/test/Transforms/GlobalDCE/
D2002-09-12-Redeletion.ll3 ;; Should die when function %foo is killed
D2002-08-17-FunctionDGE.ll9 ;; Should die when function %foo is killed
/external/webkit/Source/WebCore/fileapi/
DFileThread.cpp50 ASSERT(m_queue.killed()); in ~FileThread()
/external/webkit/Source/WebCore/workers/
DWorkerRunLoop.h59 bool terminated() { return m_messageQueue.killed(); } in terminated()
/external/antlr/src/org/antlr/runtime/tree/
DBaseTree.java158 Tree killed = (Tree)children.remove(i); in deleteChild() local
161 return killed; in deleteChild()
/external/llvm/utils/lit/lit/ExampleTests/Clang/
Dlit.cfg10 # For now we require '&&' between commands, until they get globally killed and
/external/llvm/test/CodeGen/X86/
Dinline-asm-fpstack.ll72 ; Uses two different values, one of which isn't killed in this asm, it
90 ; Passing a non-killed value to asm in {st}.
109 ; Passing a non-killed value through asm in {st}.
Dsink-hoist.ll70 ; block when we don't know if the preg is killed within the current block.
/external/quake/quake/src/QW/progs/
Dbuttons.qc79 "health" if set, the button must be killed instead of touched
Dtriggers.qc27 // the trigger was just touched/killed/used
99 …rgeted at one or more entities. If "health" is set, the trigger must be killed to activate each t…
157 "targetname". If "health" is set, the trigger must be killed to activate.
Dclient.qc1291 targ.frags = targ.frags - 1; // killed self
1302 // killed self
1430 targ.frags = targ.frags - 1; // killed self
/external/srtp/googlepatches/
Dvidyo-2-srtp-lin.patch76 # they are killed, those processes will linger. Re-running the script
/external/bison/tests/
Dtorture.at143 # I tried 3000, a 29Mb grammar file, but then my system killed bison.
145 # it gets killed too. Of course the parser is to be cleaned.
/external/valgrind/main/auxprogs/
Dposixtestsuite-1.5.1-diff.txt64 # with the bash shell, the ret val of a killed application is 128 + signum
/external/mksh/src/
Djobs.c209 int killed = 0; in j_exit() local
217 killed = 1; in j_exit()
232 if (killed) in j_exit()
/external/llvm/lib/Target/Blackfin/
DBlackfin.td58 def WA_KILLED_MMR : SubtargetFeature<"killed-mmr-anomaly",
/external/clang/test/
Dlit.cfg25 # For now we require '&&' between commands, until they get globally killed and
/external/llvm/test/Transforms/DeadStoreElimination/
Dsimple.ll84 ; Do not delete stores that are only partially killed.
/external/llvm/lib/Support/Windows/
DProgram.inc383 MakeErrMsg(ErrMsg, "The process couldn't be killed!");
/external/llvm/lib/Support/Unix/
DProgram.inc408 MakeErrMsg(ErrMsg, "The process couldn't be killed!");
/external/quake/quake/src/WinQuake/data/
DMANUAL.TXT520 This lists the proportion of monsters you've killed, secrets you've
741 of somebody else, he or she is killed instantly.
765 you are killed in co-op, you reappear at the start area, and have to catch
771 you are killed, you reappear in a random spot. After you pick up an item,
/external/mesa3d/docs/
DREADME.DJ264 * killed lots of code, the driver is now a front-end to OSMesa

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