Searched refs:layerArea (Results 1 – 5 of 5) sorted by relevance
/external/webkit/Source/WebCore/platform/graphics/ |
D | ContextShadow.cpp | 209 …::calculateLayerBoundingRect(GraphicsContext* context, const FloatRect& layerArea, const IntRect& … in calculateLayerBoundingRect() argument 217 FloatQuad transformedPolygon = transform.mapQuad(FloatQuad(layerArea)); in calculateLayerBoundingRect() 221 layerFloatRect = layerArea; in calculateLayerBoundingRect() 251 m_sourceRect = IntRect(0, 0, layerArea.width() + frameSize, layerArea.height() + frameSize); in calculateLayerBoundingRect() 259 const float translationX = -layerArea.x() + inflation - fabsf(clippedOut.width()); in calculateLayerBoundingRect() 260 const float translationY = -layerArea.y() + inflation - fabsf(clippedOut.height()); in calculateLayerBoundingRect()
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D | ContextShadow.h | 113 PlatformContext beginShadowLayer(GraphicsContext*, const FloatRect& layerArea); 136 …IntRect calculateLayerBoundingRect(GraphicsContext*, const FloatRect& layerArea, const IntRect& cl…
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D | ShadowBlur.h | 66 …IntRect calculateLayerBoundingRect(GraphicsContext*, const FloatRect& layerArea, const IntRect& cl…
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/external/webkit/Source/WebCore/platform/graphics/qt/ |
D | ContextShadowQt.cpp | 108 …atformContext ContextShadow::beginShadowLayer(GraphicsContext* context, const FloatRect& layerArea) in Q_GLOBAL_STATIC() 127 IntRect layerRect = calculateLayerBoundingRect(context, layerArea, clip); in Q_GLOBAL_STATIC()
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/external/webkit/Source/WebCore/platform/graphics/cairo/ |
D | ContextShadowCairo.cpp | 86 …atformContext ContextShadow::beginShadowLayer(GraphicsContext* context, const FloatRect& layerArea) in beginShadowLayer() argument 92 …IntRect layerRect = calculateLayerBoundingRect(context, layerArea, IntRect(x1, y1, x2 - x1, y2 - y… in beginShadowLayer()
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