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Searched refs:mDeviceType (Results 1 – 2 of 2) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libEGL/
DDisplay.cpp37 mDeviceType = D3DDEVTYPE_REF; in Display()
39 mDeviceType = D3DDEVTYPE_HAL; in Display()
103 result = mD3d9->GetDeviceCaps(mAdapter, mDeviceType, &mDeviceCaps); in initialize()
175 …HRESULT result = mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSA… in initialize()
182 …HRESULT result = mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSA… in initialize()
186 …HRESULT result = mD3d9->CheckDepthStencilMatch(mAdapter, mDeviceType, currentDisplayMode.Format, r… in initialize()
347 …HRESULT result = mD3d9->CreateDevice(mAdapter, mDeviceType, mDeviceWindow, behaviorFlags | D3DCREA… in createDevice()
356 …result = mD3d9->CreateDevice(mAdapter, mDeviceType, mDeviceWindow, behaviorFlags | D3DCREATE_SOFTW… in createDevice()
522 HRESULT result = mD3d9->CheckDeviceMultiSampleType(mAdapter, mDeviceType, format, in getMultiSampleSupport()
534 …return SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, 0, D3D… in getCompressedTextureSupport()
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DDisplay.h81 D3DDEVTYPE mDeviceType; variable