Searched refs:mDeviceType (Results 1 – 2 of 2) sorted by relevance
/external/webkit/Source/ThirdParty/ANGLE/src/libEGL/ |
D | Display.cpp | 37 mDeviceType = D3DDEVTYPE_REF; in Display() 39 mDeviceType = D3DDEVTYPE_HAL; in Display() 103 result = mD3d9->GetDeviceCaps(mAdapter, mDeviceType, &mDeviceCaps); in initialize() 175 …HRESULT result = mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSA… in initialize() 182 …HRESULT result = mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSA… in initialize() 186 …HRESULT result = mD3d9->CheckDepthStencilMatch(mAdapter, mDeviceType, currentDisplayMode.Format, r… in initialize() 347 …HRESULT result = mD3d9->CreateDevice(mAdapter, mDeviceType, mDeviceWindow, behaviorFlags | D3DCREA… in createDevice() 356 …result = mD3d9->CreateDevice(mAdapter, mDeviceType, mDeviceWindow, behaviorFlags | D3DCREATE_SOFTW… in createDevice() 522 HRESULT result = mD3d9->CheckDeviceMultiSampleType(mAdapter, mDeviceType, format, in getMultiSampleSupport() 534 …return SUCCEEDED(mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, 0, D3D… in getCompressedTextureSupport() [all …]
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D | Display.h | 81 D3DDEVTYPE mDeviceType; variable
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