Searched refs:mLast (Results 1 – 4 of 4) sorted by relevance
385 mLast.setEmpty(); in LineCheck()390 if (!mParagraphs.count() && mLast.isEmpty()) in finish()462 if (bounds.fTop != mLast.fTop || bounds.fBottom != mLast.fBottom in onIRect()463 || bounds.fLeft > mLast.fRight + minSpaceWidth(mPaint) in onIRect()464 || bounds.fLeft < mLast.fLeft) { in onIRect()466 mLast = bounds; in onIRect()468 mLast.join(bounds); in onIRect()476 mLast.inset(0, -lineHeight >> 1); in processLine()480 if (SkIRect::Intersects(rect, mLast)) { in processLine()481 rect.join(mLast); in processLine()[all …]
171 void setLast() { mLast = true; } in setLast()182 const CachedNode* traverseNextNode() const { return mLast ? NULL : &this[1]; } in traverseNextNode()216 bool mLast : 1; // true if this is the last node in a group variable
424 DEBUG_PRINT_BOOL(mLast); in print()
213 if (! mLast) { in update()214 mLast = e; in update()282 mLast = 0; in textureStore()332 if (e == mLast) { in unlink()333 mLast = e->prev; in unlink()340 entry* e = mLast; in ensure()377 entry* mLast; member in textureStore