Searched refs:mPreFlipDepthStencil (Results 1 – 2 of 2) sorted by relevance
270 device->GetDepthStencilSurface(&mPreFlipDepthStencil); in applyFlipState()279 device->SetDepthStencilSurface(mPreFlipDepthStencil); in restoreState()287 if (mPreFlipDepthStencil) in restoreState()289 mPreFlipDepthStencil->Release(); in restoreState()290 mPreFlipDepthStencil = NULL; in restoreState()
68 IDirect3DSurface9 *mPreFlipDepthStencil; variable