Searched refs:mPreFlipState (Results 1 – 2 of 2) sorted by relevance
30 mPreFlipState = NULL; in Surface()80 if (mPreFlipState) in release()82 mPreFlipState->Release(); in release()83 mPreFlipState = NULL; in release()232 hr = device->EndStateBlock(&mPreFlipState); in applyFlipState()237 mPreFlipState->Capture(); in applyFlipState()252 mPreFlipState->Release(); in applyFlipState()253 mPreFlipState = NULL; in applyFlipState()263 hr = mPreFlipState->Capture(); in applyFlipState()293 mPreFlipState->Apply(); in restoreState()[all …]
66 IDirect3DStateBlock9 *mPreFlipState; variable