Searched refs:mSamples (Results 1 – 5 of 5) sorted by relevance
96 mSamples = 0; in RenderbufferStorage()161 return mSamples; in getSamples()186 mSamples = es2dx::GetSamplesFromMultisampleType(description.MultiSampleType); in Colorbuffer()194 mSamples = 0; in Colorbuffer()232 mSamples = supportedSamples; in Colorbuffer()317 mSamples = es2dx::GetSamplesFromMultisampleType(description.MultiSampleType); in DepthStencilbuffer()354 mSamples = supportedSamples; in DepthStencilbuffer()
57 GLsizei mSamples; variable
56 mSamples = 0; in setDefaults()171 mSamples = multiSample; in set()253 SORT(mSamples); in operator ()()323 …case EGL_SAMPLES: match = config->mSamples >= attribute[1]; … in getConfigs()
66 EGLint mSamples; // Number of samples per pixel variable
318 case EGL_SAMPLES: *value = configuration->mSamples; break; in getConfigAttrib()