Searched refs:m_allowBorder (Results 1 – 2 of 2) sorted by relevance
38 , m_allowBorder(4)41 m_allowBorder.fill(allowBorder);45 bool allowBorder(FrameEdge edge) const { return m_allowBorder[edge]; } in allowBorder()48 void setAllowBorder(FrameEdge edge, bool allowBorder) { m_allowBorder[edge] = allowBorder; } in setAllowBorder()52 Vector<bool> m_allowBorder; member88 Vector<bool> m_allowBorder; variable
147 if (borderThickness && m_cols.m_allowBorder[c + 1]) { in paint()156 if (borderThickness && m_rows.m_allowBorder[r + 1]) { in paint()191 m_allowBorder.resize(size + 1); in resize()389 m_cols.m_allowBorder[c] = true; in fillFromEdgeInfo()391 m_cols.m_allowBorder[c + 1] = true; in fillFromEdgeInfo()398 m_rows.m_allowBorder[r] = true; in fillFromEdgeInfo()400 m_rows.m_allowBorder[r + 1] = true; in fillFromEdgeInfo()410 m_rows.m_allowBorder.fill(false); in computeEdgeInfo()412 m_cols.m_allowBorder.fill(false); in computeEdgeInfo()443 result.setAllowBorder(LeftFrameEdge, m_cols.m_allowBorder[0]); in edgeInfo()[all …]