Searched refs:m_clearTimer (Results 1 – 2 of 2) sorted by relevance
48 m_clearTimer.setSingleShot(true); in LocationEdit()49 connect(&m_clearTimer, SIGNAL(timeout()), this, SLOT(reset())); in LocationEdit()66 m_clearTimer.stop(); in setProgress()121 m_clearTimer.start(100); in paintEvent()
59 QTimer m_clearTimer; variable