Searched refs:m_syncMessageState (Results 1 – 3 of 3) sorted by relevance
209 , m_syncMessageState(SyncMessageState::getOrCreate(clientRunLoop)) in Connection()420 m_syncMessageState->dispatchMessages(); in waitForSyncReply()438 …timedOut = !m_syncMessageState->waitWhileDispatchingSentWin32Messages(absoluteTime, m_client->wind… in waitForSyncReply()440 timedOut = !m_syncMessageState->wait(absoluteTime); in waitForSyncReply()471 m_syncMessageState->wakeUpClientRunLoop(); in processIncomingSyncReply()494 if (m_syncMessageState->processIncomingMessage(this, incomingMessage)) in processIncomingMessage()526 m_syncMessageState->wakeUpClientRunLoop(); in connectionDidClose()
292 RefPtr<SyncMessageState> m_syncMessageState; variable
1133 Actually initialize m_syncMessageState.