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Searched refs:make_number (Results 1 – 1 of 1) sorted by relevance

/external/skia/samplecode/
DSampleFuzz.cpp40 static float make_number() { in make_number() function
82 var r = ctx.createLinearGradient(make_number(),make_number(),make_number(),make_number()); in make_fill()
84 r.addColorStop(make_number(),make_color()); in make_fill()
89 …var r = ctx.createRadialGradient(make_number(),make_number(),make_number(),make_number(),make_numb… in make_fill()
91 r.addColorStop(make_number(),make_color()); in make_fill()
98 r.addColorStop(make_number(),make_color()); in make_fill()
150 paint.setStrokeWidth(make_number()); in do_fuzz()
154 paint.setStrokeMiter(make_number()); in do_fuzz()
159 …SkSafeUnref(paint.setMaskFilter(SkBlurMaskFilter::Create(make_number(), SkBlurMaskFilter::kNormal_… in do_fuzz()
178 canvas->rotate(make_number()); in do_fuzz()
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