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Searched refs:maxcount (Results 1 – 7 of 7) sorted by relevance

/external/e2fsprogs/e2fsck/
Ddict.c60 #define maxcount dict_maxcount macro
255 dict_t *dict_create(dictcount_t maxcount, dict_comp_t comp) in dict_create() argument
265 new->maxcount = maxcount; in dict_create()
335 dict_t *dict_init(dict_t *dict, dictcount_t maxcount, dict_comp_t comp) in dict_init() argument
342 dict->maxcount = maxcount; in dict_init()
363 dict->maxcount = template->maxcount; in dict_init_like()
964 return dict->nodecount == dict->maxcount; in dict_isfull()
1063 assert (dict->nodecount < dict->maxcount); in dict_load_next()
/external/kernel-headers/original/linux/
Dmsm_vidc_dec.h221 uint32_t maxcount; member
Dmsm_vidc_enc.h458 unsigned long maxcount; member
/external/pcre/
Dpcretest.c2664 int i, maxcount; in main() local
2667 if (all_use_dfa || use_dfa) maxcount = use_size_offsets/2; else in main()
2669 maxcount = use_size_offsets/3; in main()
2673 if (count > maxcount) in main()
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
DlibGLESv2.cpp2368 void __stdcall glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shade… in glGetAttachedShaders() argument
2371 program, maxcount, count, shaders); in glGetAttachedShaders()
2375 if (maxcount < 0) in glGetAttachedShaders()
2398 return programObject->getAttachedShaders(maxcount, count, shaders); in glGetAttachedShaders()
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
Dgl2.h530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei…
/external/mesa3d/include/GLES2/
Dgl2.h530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei…