Searched refs:minH (Results 1 – 3 of 3) sorted by relevance
1312 int minH = history->minWorkingHorizontal(); in setLeftDirection() local1313 setWorkingOverlap(testBottom - testY, maxH - testY, testBottom - minH); in setLeftDirection()1314 setWorkingInclusion(minH - testY, testBottom - maxH); in setLeftDirection()1352 int minH = history->minWorkingHorizontal(); in setRightDirection() local1353 setWorkingOverlap(testBottom - testY, testBottom - minH, maxH - testY); in setRightDirection()1354 setWorkingInclusion(testBottom - maxH, minH - testY); in setRightDirection()
1075 int minH = child->style()->minHeight().value(); in allowedChildFlex() local1077 int allowedShrinkage = min(0, minH - h); in allowedChildFlex()
1839 … int minH = computeLogicalHeightUsing(style()->logicalMinHeight()); // Leave as -1 if unset. in computeLogicalHeight() local1844 heightResult = max(minH, heightResult); in computeLogicalHeight()