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Searched refs:minRenderTargetWidth (Results 1 – 2 of 2) sorted by relevance

/external/skia/gpu/include/
DGrGpu.h221 int minRenderTargetWidth() const { return fMinRenderTargetWidth; } in minRenderTargetWidth() function
/external/skia/gpu/src/
DGrContext.cpp234 fGpu->minRenderTargetWidth())); in createAndLockTexture()