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Searched refs:mxGmzCmp (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/pixelflinger2/
Dllvm_texture.cpp403 Value * mxGmzCmp = FCmpGT(builder, mx, mz); in texCube() local
406 condBranch.ifCond(builder.CreateAnd(mxGmyCmp, mxGmzCmp)); // if (mx > my && mx > mz) in texCube()