Searched refs:nearval (Results 1 – 2 of 2) sorted by relevance
990 GLfloat nearval, GLfloat farval ) in _math_matrix_frustum() argument995 x = (2.0F*nearval) / (right-left); in _math_matrix_frustum()996 y = (2.0F*nearval) / (top-bottom); in _math_matrix_frustum()999 c = -(farval+nearval) / ( farval-nearval); in _math_matrix_frustum()1000 d = -(2.0F*farval*nearval) / (farval-nearval); /* error? */ in _math_matrix_frustum()1036 GLfloat nearval, GLfloat farval ) in _math_matrix_ortho() argument1053 M(2,2) = -2.0F / (farval-nearval); in _math_matrix_ortho()1054 M(2,3) = -(farval+nearval) / (farval-nearval); in _math_matrix_ortho()
115 GLfloat nearval, GLfloat farval );129 GLfloat nearval, GLfloat farval );