Searched refs:next_pos (Results 1 – 2 of 2) sorted by relevance
50 rval, next_pos = action(m, context)51 if next_pos is not None and next_pos != matchend:53 matchend = next_pos
1501 LifetimePosition next_pos = position; in AllocateRegisters() local1502 if (IsGapAt(next_pos.InstructionIndex())) { in AllocateRegisters()1503 next_pos = next_pos.NextInstruction(); in AllocateRegisters()1505 UsePosition* pos = current->NextUsePositionRegisterIsBeneficial(next_pos); in AllocateRegisters()1937 UsePosition* next_pos = range->NextRegisterPosition(current->Start()); in SplitAndSpillIntersecting() local1938 if (next_pos == NULL) { in SplitAndSpillIntersecting()1941 SpillBetween(range, split_pos, next_pos->pos()); in SplitAndSpillIntersecting()1954 UsePosition* next_pos = range->NextRegisterPosition(current->Start()); in SplitAndSpillIntersecting() local1955 if (next_pos == NULL) { in SplitAndSpillIntersecting()1958 next_intersection = Min(next_intersection, next_pos->pos()); in SplitAndSpillIntersecting()