Searched refs:next_position (Results 1 – 3 of 3) sorted by relevance
137 size_t next_position = position; in GetFirstStrongCharacterDirection() local138 U16_NEXT(string, next_position, length, character); in GetFirstStrongCharacterDirection()154 position = next_position; in GetFirstStrongCharacterDirection()251 size_t next_position = position; in StringContainsStrongRTLChars() local252 U16_NEXT(string, next_position, length, character); in StringContainsStrongRTLChars()260 position = next_position; in StringContainsStrongRTLChars()
195 guint next_position; member
1075 unsigned next_position = 0; // also number of slots for uniforms in assign_uniform_locations() local1098 &next_position, &total_uniforms, &next_sampler_pos, &prog->_LinkedShaders[i]->SamplersUsed); in assign_uniform_locations()1126 prog->Uniforms->Slots = next_position; in assign_uniform_locations()