Searched refs:ngc (Results 1 – 3 of 3) sorted by relevance
658 HB_UShort** ngc; in Get_New_Class() local666 ngc = gdef->NewGlyphClasses; in Get_New_Class()682 byte = ngc[array_index][glyph_index / 4]; in Get_New_Class()799 HB_UShort** ngc; in HB_GDEF_Build_ClassDefinition() local900 ngc = gdef->NewGlyphClasses; in HB_GDEF_Build_ClassDefinition()909 if ( ALLOC_ARRAY( ngc[0], ( gcrr[0].Start + 3 ) / 4, HB_UShort ) ) in HB_GDEF_Build_ClassDefinition()916 if ( ALLOC_ARRAY( ngc[n], in HB_GDEF_Build_ClassDefinition()924 if ( ALLOC_ARRAY( ngc[count], in HB_GDEF_Build_ClassDefinition()932 if ( ALLOC_ARRAY( ngc[count], in HB_GDEF_Build_ClassDefinition()949 FREE( ngc[m] ); in HB_GDEF_Build_ClassDefinition()[all …]
15 "} {kp} l m n {nc} {ngc} {ngq} {ngx} {nhl} {nk} {nkc} {nkq} {nkx} {nq} {ntsh}"
60065 http://www.ngc.org/summary/summary.aspx?ss=15&doc_id=5430&nbr=372460882 http://www.ntsc-uk.com/review.php?platform=ngc&game=MetroidPrime2