Searched refs:numCols (Results 1 – 5 of 5) sorted by relevance
124 int numCols = firstBody->numColumns(); in isDataTable() local128 if (numRows == 1 && numCols == 1) in isDataTable()153 for (int col = 0; col < numCols; ++col) { in isDataTable()216 if (!row && headersInFirstRowCount == numCols && numCols > 1) in isDataTable()316 unsigned numCols = tableSection->numColumns(); in addChildren() local318 for (unsigned colIndex = 0; colIndex < numCols; ++colIndex) { in addChildren()468 unsigned numCols = tableSection->numColumns(); in cellForColumnAndRow() local473 if (row < rowCount && column < numCols && sectionSpecificRow < numRows) { in cellForColumnAndRow()
129 int numCols = section->numColumns(); in headerObjectForSection() local130 if (m_columnIndex >= numCols) in headerObjectForSection()
26 var numCols = options.header.length;29 if (numCols > 0) {30 for (var i = 0; i < numCols; i++) {
7 define void @FindMin(double* %panelTDEL, i8* %dclOfRow, i32 %numRows, i32 %numCols, double* %retMin…
1063 int32_t numCols; in getTableSize() local1073 numCols = fRB->fSetBuilder->getNumCharCategories(); in getTableSize()1078 rowSize = sizeof(RBBIStateTableRow) + sizeof(uint16_t)*(numCols-2); in getTableSize()