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Searched refs:num_builtins_to_link (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/glsl/
Dmain.cpp102 sizeof(shader->builtins_to_link[0]) * state->num_builtins_to_link); in compile_shader()
103 shader->num_builtins_to_link = state->num_builtins_to_link; in compile_shader()
Dglsl_compiler.cpp203 sizeof(shader->builtins_to_link[0]) * state->num_builtins_to_link); in compile_shader()
204 shader->num_builtins_to_link = state->num_builtins_to_link; in compile_shader()
Dbuiltin_function.cpp13582 state->builtins_to_link[state->num_builtins_to_link] = sh; in _mesa_read_profile()
13583 state->num_builtins_to_link++; in _mesa_read_profile()
13595 state->num_builtins_to_link = 0; in _mesa_glsl_initialize_functions()
Dglsl_parser_extras.h144 unsigned num_builtins_to_link; member
Dlinker.cpp866 num_linking_shaders += shader_list[i]->num_builtins_to_link; in link_intrastage_shaders()
877 sizeof(linking_shaders[0]) * shader_list[i]->num_builtins_to_link); in link_intrastage_shaders()
878 idx += shader_list[i]->num_builtins_to_link; in link_intrastage_shaders()
Dast_function.cpp114 for (unsigned i = 0; i < state->num_builtins_to_link; i++) { in match_function_by_name()
202 for (int i = -1; i < state->num_builtins_to_link; i++) { in match_function_by_name()
/external/mesa3d/src/mesa/main/
Dmtypes.h2083 unsigned num_builtins_to_link; member