Searched refs:num_edicts (Results 1 – 14 of 14) sorted by relevance
/external/quake/quake/src/WinQuake/ |
D | pr_edict.cpp | 92 for ( i=svs.maxclients+1 ; i<sv.num_edicts ; i++) in ED_Alloc() 107 sv.num_edicts++; in ED_Alloc() 541 Con_Printf ("%i entities\n", sv.num_edicts); in ED_PrintEdicts() 542 for (i=0 ; i<sv.num_edicts ; i++) in ED_PrintEdicts() 558 if (i >= sv.num_edicts) in ED_PrintEdict_f() 580 for (i=0 ; i<sv.num_edicts ; i++) in ED_Count() 594 Con_Printf ("num_edicts:%3i\n", sv.num_edicts); in ED_Count() 1103 if (b < 0 || b >= sv.num_edicts) in NUM_FOR_EDICT()
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D | server.h | 57 int num_edicts; member
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D | sv_main.cpp | 442 for (e=1 ; e<sv.num_edicts ; e++, ent = NEXT_EDICT(ent)) in SV_WriteEntitiesToClient() 563 for (e=1 ; e<sv.num_edicts ; e++, ent = NEXT_EDICT(ent)) in SV_CleanupEnts() 931 for (entnum = 0; entnum < sv.num_edicts ; entnum++) in SV_CreateBaseline() 1116 sv.num_edicts = svs.maxclients+1; in SV_SpawnServer()
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D | pr_cmds.cpp | 894 for (i=1 ; i<sv.num_edicts ; i++, ent = NEXT_EDICT(ent)) in PF_findradius() 993 for (e++ ; e < sv.num_edicts ; e++) in PF_Find() 1037 for (e++ ; e < sv.num_edicts ; e++) 1310 if (i == sv.num_edicts) in PF_nextent() 1366 for (i=1 ; i<sv.num_edicts ; i++, check = NEXT_EDICT(check) ) in PF_aim()
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D | host_cmd.cpp | 553 for (i=0 ; i<sv.num_edicts ; i++) in Host_Savegame_f() 701 sv.num_edicts = entnum; in Host_Loadgame_f() 755 for (i=svs.maxclients+1 ; i<sv.num_edicts ; i++) in SaveGamestate() 1682 for (i=0 ; i<sv.num_edicts ; i++) in FindViewthing()
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D | sv_phys.cpp | 68 for (e=1 ; e<sv.num_edicts ; e++, check = NEXT_EDICT(check)) in SV_CheckAllEnts() 474 for (e=1 ; e<sv.num_edicts ; e++, check = NEXT_EDICT(check)) in SV_PushMove() 602 for (e=1 ; e<sv.num_edicts ; e++, check = NEXT_EDICT(check)) in SV_PushRotate() 1524 for (i=0 ; i<sv.num_edicts ; i++, ent = NEXT_EDICT(ent)) in SV_Physics()
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/external/quake/quake/src/QW/server/ |
D | pr_edict.c | 83 for ( i=MAX_CLIENTS+1 ; i<sv.num_edicts ; i++) in ED_Alloc() 103 sv.num_edicts++; in ED_Alloc() 534 Con_Printf ("%i entities\n", sv.num_edicts); in ED_PrintEdicts() 535 for (i=0 ; i<sv.num_edicts ; i++) in ED_PrintEdicts() 572 for (i=0 ; i<sv.num_edicts ; i++) in ED_Count() 586 Con_Printf ("num_edicts:%3i\n", sv.num_edicts); in ED_Count() 1080 if (b < 0 || b >= sv.num_edicts) in NUM_FOR_EDICT()
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D | sv_init.c | 87 for (entnum = 0; entnum < sv.num_edicts ; entnum++) in SV_CreateBaseline() 328 sv.num_edicts = MAX_CLIENTS+1; in SV_SpawnServer()
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D | sv_phys.c | 71 for (e=1 ; e<sv.num_edicts ; e++, check = NEXT_EDICT(check)) in SV_CheckAllEnts() 454 for (e=1 ; e<sv.num_edicts ; e++, check = NEXT_EDICT(check)) in SV_Push() 916 for (i=0 ; i<sv.num_edicts ; i++, ent = NEXT_EDICT(ent)) in SV_Physics()
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D | pr_cmds.c | 777 for (i=1 ; i<sv.num_edicts ; i++, ent = NEXT_EDICT(ent)) in PF_findradius() 863 for (e++ ; e < sv.num_edicts ; e++) in PF_Find() 1134 if (i == sv.num_edicts) in PF_nextent() 1204 for (i=1 ; i<sv.num_edicts ; i++, check = NEXT_EDICT(check) ) in PF_aim()
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D | server.h | 60 int num_edicts; // increases towards MAX_EDICTS member
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D | sv_ents.c | 475 for (e=MAX_CLIENTS+1, ent=EDICT_NUM(e) ; e<sv.num_edicts ; e++, ent = NEXT_EDICT(ent)) in SV_WriteEntitiesToClient()
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D | sv_user.c | 408 for (i=MAX_CLIENTS-1 ; i<sv.num_edicts ; i++) in SV_SpawnSpectator() 1315 for (e=1 ; e<sv.num_edicts ; e++, check = NEXT_EDICT(check)) in AddAllEntsToPmove()
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D | world.c | 891 for (e=1 ; e<sv.num_edicts ; e++, check = NEXT_EDICT(check)) in SV_TestPlayerPosition()
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