/external/quake/quake/src/WinQuake/ |
D | in_dos.cpp | 85 float old_mouse_x, old_mouse_y; variable 290 mouse_x = (mx + old_mouse_x) * 0.5; in IN_MouseMove() 298 old_mouse_x = mx; in IN_MouseMove()
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D | gl_vidandroid.cpp | 28 float old_mouse_x, old_mouse_y; variable 746 mouse_x = (mx + old_mouse_x) * 0.5; in IN_MouseMove() 755 old_mouse_x = mx; in IN_MouseMove()
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D | gl_vidlinux.cpp | 93 float old_mouse_x, old_mouse_y; variable 820 mouse_x = (mx + old_mouse_x) * 0.5; in IN_MouseMove() 828 old_mouse_x = mx; in IN_MouseMove()
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D | in_win.cpp | 40 int mouse_x, mouse_y, old_mouse_x, old_mouse_y, mx_accum, my_accum; variable 685 mouse_x = (mx + old_mouse_x) * 0.5; in IN_MouseMove() 694 old_mouse_x = mx; in IN_MouseMove()
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D | vid_svgalib.cpp | 94 float old_mouse_x, old_mouse_y; variable 935 mouse_x = (mx + old_mouse_x) * 0.5; in IN_MouseMove() 943 old_mouse_x = mx; in IN_MouseMove()
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D | gl_vidlinuxglx.cpp | 63 static int old_mouse_x, old_mouse_y; variable 956 mx = (mx + old_mouse_x) * 0.5; in IN_MouseMove() 959 old_mouse_x = mx; in IN_MouseMove()
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D | vid_x.cpp | 53 float old_mouse_x, old_mouse_y; variable 1169 mouse_x = (mouse_x + old_mouse_x) * 0.5; in IN_Move() 1173 old_mouse_x = mouse_x; in IN_Move()
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D | vid_sunxil.cpp | 93 float old_mouse_x, old_mouse_y; variable 1254 mouse_x = (mouse_x + old_mouse_x) * 0.5; in IN_Move() 1258 old_mouse_x = mouse_x; in IN_Move()
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D | vid_sunx.cpp | 49 float old_mouse_x, old_mouse_y; variable 1227 mouse_x = (mouse_x + old_mouse_x) * 0.5; in IN_Move() 1231 old_mouse_x = mouse_x; in IN_Move()
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/external/quake/quake/src/QW/client/ |
D | gl_vidlinux.c | 94 float old_mouse_x, old_mouse_y; variable 768 mouse_x = (mx + old_mouse_x) * 0.5; in IN_MouseMove() 776 old_mouse_x = mx; in IN_MouseMove()
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D | gl_vidlinuxglx.c | 63 static float old_mouse_x, old_mouse_y; variable 745 mouse_x = (mouse_x + old_mouse_x) * 0.5; in IN_MouseMove() 748 old_mouse_x = mouse_x; in IN_MouseMove()
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D | gl_vidlinux_svga.c | 92 float old_mouse_x, old_mouse_y; variable 806 mouse_x = (mx + old_mouse_x) * 0.5; in IN_MouseMove() 814 old_mouse_x = mx; in IN_MouseMove()
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D | gl_vidlinux_x11.c | 69 static float old_mouse_x, old_mouse_y; variable 835 mouse_x = (mouse_x + old_mouse_x) * 0.5; in IN_Move() 839 old_mouse_x = mouse_x; in IN_Move()
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D | in_win.c | 40 int mouse_x, mouse_y, old_mouse_x, old_mouse_y, mx_accum, my_accum; variable 681 mouse_x = (mx + old_mouse_x) * 0.5; in IN_MouseMove() 690 old_mouse_x = mx; in IN_MouseMove()
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D | vid_svgalib.c | 94 float old_mouse_x, old_mouse_y; variable 948 mouse_x = (mx + old_mouse_x) * 0.5; in IN_MouseMove() 956 old_mouse_x = mx; in IN_MouseMove()
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D | vid_x.c | 59 float old_mouse_x, old_mouse_y; variable 1077 mouse_x = (mouse_x + old_mouse_x) * 0.5; in IN_Move() 1081 old_mouse_x = mouse_x; in IN_Move()
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