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Searched refs:pathEffect (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/animator/
DSkDrawPaint.cpp55 SK_MEMBER(pathEffect, PathEffect),
78 linearText(-1), maskFilter((SkDrawMaskFilter*) -1), pathEffect((SkDrawPathEffect*) -1), in SkDrawPaint()
94 delete pathEffect; in ~SkDrawPaint()
139 if (pathEffect != (SkDrawPathEffect*) -1) { in dump()
144 pathEffect->dump(maker); in dump()
214 if (fOwnsPathEffect && maker.resolveID(pathEffect, original->pathEffect) == false) in resolveIDs()
243 if (pathEffect == NULL) in setupPaint()
245 else if (pathEffect != (SkDrawPathEffect*) -1) in setupPaint()
246 SkSafeUnref(paint->setPathEffect(pathEffect->getPathEffect())); in setupPaint()
DSkPaintParts.cpp58 if (fPaint->pathEffect != (SkDrawPathEffect*) -1) in add()
60 fPaint->pathEffect = this; in add()
DSkDrawPaint.h59 SkDrawPathEffect* pathEffect; variable
DSkAnimateSchema.xsd1322 effect when referenced from a paint.. A <pathEffect/>
1943 <!-- @element pathEffect PathEffect cancels a discrete or dash. -->
1944 <xs:element ref="Sk:pathEffect"/>
1972 <!-- @attribute pathEffect PathEffect specifies a discrete or dash with this ID. -->
1973 <xs:attribute name="pathEffect" type="Sk:PathEffect"/>
2054 <!-- /** pathEffect
2057 <xs:element name="pathEffect">
/external/skia/src/core/
DSkPictureFlat.cpp134 const SkPathEffect* pathEffect = (const SkPathEffect*) buffer.readFlattenable(); in dump() local
135 if (pathEffect != defaultPaint.getPathEffect()) in dump()
137 "pathEffect:%p ", pathEffect); in dump()
138 SkDELETE(pathEffect); in dump()
DSkPicturePlayback.cpp1005 const SkPathEffect* pathEffect = paint.getPathEffect(); in dumpPaint() local
1006 if (pathEffect != defaultPaint.getPathEffect()) in dumpPaint()
1008 "{kPathEffect, %p}, ", pathEffect); in dumpPaint()
/external/webkit/Source/WebCore/platform/graphics/android/
DGraphicsContextAndroid.cpp118 SkPathEffect* pathEffect; member
135 : pathEffect(0) in State()
150 : pathEffect(other.pathEffect) in State()
163 SkSafeRef(pathEffect); in State()
168 SkSafeUnref(pathEffect); in ~State()
337 SkPathEffect* pe = m_state->pathEffect; in setupPaintStroke()
1087 SkPathEffect **effectPtr = &m_data->getState()->pathEffect; in setLineDash()