/external/qemu/distrib/sdl-1.2.12/src/audio/bsd/ |
D | SDL_bsdaudio.c | 270 info.play.buffer_size, in OBSD_Status() 271 info.play.sample_rate, in OBSD_Status() 272 info.play.channels, in OBSD_Status() 273 info.play.precision, in OBSD_Status() 274 info.play.encoding, in OBSD_Status() 275 info.play.seek, in OBSD_Status() 276 info.play.samples, in OBSD_Status() 277 info.play.eof, in OBSD_Status() 278 info.play.pause ? "yes" : "no", in OBSD_Status() 279 info.play.error ? "yes" : "no", in OBSD_Status() [all …]
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/external/quake/quake/src/WinQuake/ |
D | snd_sun.cpp | 97 info.play.encoding = AUDIO_ENCODING_LINEAR; in SNDDMA_Init() 98 info.play.sample_rate = 11025; in SNDDMA_Init() 99 info.play.channels = 2; in SNDDMA_Init() 100 info.play.precision = 16; in SNDDMA_Init() 103 info.play.encoding = AUDIO_ENCODING_LINEAR; in SNDDMA_Init() 104 info.play.sample_rate = 11025; in SNDDMA_Init() 105 info.play.channels = 1; in SNDDMA_Init() 106 info.play.precision = 16; in SNDDMA_Init() 145 return ((info.play.samples*shm->channels) % shm->samples); in SNDDMA_GetDMAPos() 161 return info.play.samples; in SNDDMA_GetSamples()
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D | quake-data.spec.sh | 39 (play with up to 15 others). 41 This package contians the Quake data files needed to play the game.
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/external/qemu/distrib/sdl-1.2.12/src/audio/sun/ |
D | SDL_sunaudio.c | 127 left = (written - info.play.samples); in CheckUnderflow() 143 left = (written - info.play.samples); in DSP_WaitAudio() 297 info.play.sample_rate = spec->freq; in DSP_OpenAudio() 298 info.play.channels = spec->channels; in DSP_OpenAudio() 299 info.play.precision = (enc == AUDIO_ENCODING_ULAW) in DSP_OpenAudio() 301 info.play.encoding = enc; in DSP_OpenAudio() 310 if(info.play.encoding == enc in DSP_OpenAudio() 311 && info.play.precision == (spec->format & 0xff) in DSP_OpenAudio() 312 && info.play.channels == spec->channels) { in DSP_OpenAudio() 314 spec->freq = info.play.sample_rate; in DSP_OpenAudio()
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/external/speex/include/speex/ |
D | speex_echo.h | 101 void speex_echo_cancellation(SpeexEchoState *st, const spx_int16_t *rec, const spx_int16_t *play, s… 104 void speex_echo_cancel(SpeexEchoState *st, const spx_int16_t *rec, const spx_int16_t *play, spx_int… 118 void speex_echo_playback(SpeexEchoState *st, const spx_int16_t *play);
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/external/mockwebserver/src/test/java/com/google/mockwebserver/ |
D | MockWebServerTest.java | 44 server.play(); in testRegularResponse() 60 server.play(); in testRedirect() 83 server.play(); in testNonHexadecimalChunkSize() 101 server.play(); in testResponseTimeout()
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/external/webkit/Source/WebKit/efl/DefaultTheme/widget/mediacontrol/playpausebutton/ |
D | playpause_button.edc | 37 description { state: "play" 0.0; 50 signal: "play"; 51 action: STATE_SET "play" 0.0;
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/external/webkit/Source/WebCore/page/ |
D | WebKitAnimation.cpp | 115 void WebKitAnimation::play() in play() function in WebCore::WebKitAnimation 117 m_keyframeAnimation->play(); in play()
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D | WebKitAnimation.h | 69 void play();
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/external/sonivox/jet_tools/JetCreator/ |
D | JetCreatorhlp.dat | 3 play = Plays the segment with associated event attributes. To trigger the event, click the event in… 49 play segment = 56 play midi file = 57 play = Plays the segment. 101 …in the JET file display here. Double click on a segment to add it to the play queue, or use the b…
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/external/qemu/distrib/sdl-1.2.12/src/audio/mint/ |
D | SDL_mintaudio.c | 175 if (( (unsigned long)pointers.play>=(unsigned long)SDL_MintAudio_audiobuf[0]) in SDL_MintAudio_Thread() 176 && ( (unsigned long)pointers.play<=(unsigned long)SDL_MintAudio_audiobuf[1])) in SDL_MintAudio_Thread()
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D | SDL_mintaudio_mcsn.h | 37 unsigned short play; /* Replay capability */ member
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/external/openssl/crypto/pkcs7/t/ |
D | nav-smime | 4 Received: from cryptsoft.com (play.cryptsoft.com [203.56.44.3]) by pandora.cryptsoft.com (8.8.3/8.7… 66 Received: from cryptsoft.com (play.cryptsoft.com [203.56.44.3]) by pandora.cryptsoft.com (8.8.3/8.7… 129 Received: from cryptsoft.com (play.cryptsoft.com [203.56.44.3]) by pandora.cryptsoft.com (8.8.3/8.7…
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/external/chromium/third_party/libjingle/source/talk/session/phone/ |
D | channel.h | 276 bool PlayRingbackTone(bool play, bool loop); 311 : play(p), in PlayRingbackToneMessageData() 315 bool play; member 345 bool PlayRingbackTone_w(bool play, bool loop);
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/external/bluetooth/bluez/test/ |
D | hsplay | 22 …" | $SOX -t raw -r 44100 -c 2 -s -w - -t raw -r 8000 -c 1 -s -w - | $HSTEST play - $BDADDR $CHANNEL
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/external/webkit/Source/WebCore/html/ |
D | MediaDocument.cpp | 168 video->play(event->fromUserGesture()); in defaultEventHandler() 176 video->play(event->fromUserGesture()); in defaultEventHandler()
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/external/webkit/Source/WebCore/css/ |
D | mediaControlsAndroid.css | 58 audio::-webkit-media-controls-play-button, video::-webkit-media-controls-play-button { 59 -webkit-appearance: media-play-button;
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D | mediaControlsQtFullscreen.css | 25 /* The control panel is only play button for full screen */ 41 video::-webkit-media-controls-play-button {
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D | mediaControlsEfl.css | 61 audio::-webkit-media-controls-play-button, video::-webkit-media-controls-play-button { 62 -webkit-appearance: media-play-button;
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D | mediaControls.css | 67 audio::-webkit-media-controls-play-button, video::-webkit-media-controls-play-button { 68 -webkit-appearance: media-play-button;
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D | mediaControlsChromium.css | 60 audio::-webkit-media-controls-play-button, video::-webkit-media-controls-play-button { 61 -webkit-appearance: media-play-button;
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D | mediaControlsGtk.css | 47 audio::-webkit-media-controls-play-button, video::-webkit-media-controls-play-button {
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D | mediaControlsQt.css | 83 audio::-webkit-media-controls-play-button { 91 video::-webkit-media-controls-play-button { 254 ::-webkit-media-controls-play-button,
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/external/webkit/Source/WebKit/efl/WebCoreSupport/ |
D | FullscreenVideoControllerEfl.h | 59 void play();
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/external/webkit/Source/WebKit/gtk/WebCoreSupport/ |
D | FullscreenVideoController.h | 61 void play();
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