Searched refs:presentParameters (Results 1 – 2 of 2) sorted by relevance
115 D3DPRESENT_PARAMETERS presentParameters = {0}; in resetSwapChain() local117 presentParameters.AutoDepthStencilFormat = mConfig->mDepthStencilFormat; in resetSwapChain()118 presentParameters.BackBufferCount = 1; in resetSwapChain()119 presentParameters.BackBufferFormat = mConfig->mRenderTargetFormat; in resetSwapChain()120 presentParameters.EnableAutoDepthStencil = FALSE; in resetSwapChain()121 presentParameters.Flags = 0; in resetSwapChain()122 presentParameters.hDeviceWindow = getWindowHandle(); in resetSwapChain()123 presentParameters.MultiSampleQuality = 0; // FIXME: Unimplemented in resetSwapChain()124 presentParameters.MultiSampleType = D3DMULTISAMPLE_NONE; // FIXME: Unimplemented in resetSwapChain()125 presentParameters.PresentationInterval = mPresentInterval; in resetSwapChain()[all …]
344 D3DPRESENT_PARAMETERS presentParameters = getDefaultPresentParameters(); in createDevice() local347 …rFlags | D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_PUREDEVICE, &presentParameters, &mDevice); in createDevice()356 … mDeviceWindow, behaviorFlags | D3DCREATE_SOFTWARE_VERTEXPROCESSING, &presentParameters, &mDevice); in createDevice()375 D3DPRESENT_PARAMETERS presentParameters = getDefaultPresentParameters(); in resetDevice() local382 result = mDevice->Reset(&presentParameters); in resetDevice()640 D3DPRESENT_PARAMETERS presentParameters = {0}; in getDefaultPresentParameters() local643 presentParameters.AutoDepthStencilFormat = D3DFMT_UNKNOWN; in getDefaultPresentParameters()644 presentParameters.BackBufferCount = 1; in getDefaultPresentParameters()645 presentParameters.BackBufferFormat = D3DFMT_UNKNOWN; in getDefaultPresentParameters()646 presentParameters.BackBufferWidth = 1; in getDefaultPresentParameters()[all …]