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Searched refs:rects (Results 1 – 25 of 163) sorted by relevance

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/external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/
DSDL_cgximage.c42 static void CGX_NormalUpdate(_THIS, int numrects, SDL_Rect *rects);
43 static void CGX_FakeUpdate(_THIS, int numrects, SDL_Rect *rects);
315 static void CGX_SwapPixels(SDL_Surface *screen, int numrects, SDL_Rect *rects) in CGX_SwapPixels() argument
325 minx = rects[i].x; in CGX_SwapPixels()
326 maxx = rects[i].x+rects[i].w; in CGX_SwapPixels()
327 miny = rects[i].y; in CGX_SwapPixels()
328 maxy = rects[i].y+rects[i].h; in CGX_SwapPixels()
343 minx = rects[i].x; in CGX_SwapPixels()
344 maxx = rects[i].x+rects[i].w; in CGX_SwapPixels()
345 miny = rects[i].y; in CGX_SwapPixels()
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/external/qemu/distrib/sdl-1.2.12/src/video/riscos/
DSDL_riscosFullScreenVideo.c71 static void FULLSCREEN_UpdateRects(_THIS, int numrects, SDL_Rect *rects);
72 static void FULLSCREEN_UpdateRectsMemCpy(_THIS, int numrects, SDL_Rect *rects);
73 static void FULLSCREEN_UpdateRects8bpp(_THIS, int numrects, SDL_Rect *rects);
74 static void FULLSCREEN_UpdateRects16bpp(_THIS, int numrects, SDL_Rect *rects);
75 static void FULLSCREEN_UpdateRects32bpp(_THIS, int numrects, SDL_Rect *rects);
76 static void FULLSCREEN_UpdateRectsOS(_THIS, int numrects, SDL_Rect *rects);
377 static void FULLSCREEN_UpdateRects(_THIS, int numrects, SDL_Rect *rects) in FULLSCREEN_UpdateRects() argument
382 static void FULLSCREEN_UpdateRectsMemCpy(_THIS, int numrects, SDL_Rect *rects) in FULLSCREEN_UpdateRectsMemCpy() argument
391 from = this->hidden->bank[0] + rects->x * xmult + rects->y * pitch; in FULLSCREEN_UpdateRectsMemCpy()
392 to = this->hidden->bank[1] + rects->x * xmult + rects->y * pitch; in FULLSCREEN_UpdateRectsMemCpy()
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/external/qemu/distrib/sdl-1.2.12/src/video/x11/
DSDL_x11image.c81 static void X11_NormalUpdate(_THIS, int numrects, SDL_Rect *rects);
82 static void X11_MITSHMUpdate(_THIS, int numrects, SDL_Rect *rects);
235 static void X11_NormalUpdate(_THIS, int numrects, SDL_Rect *rects) in X11_NormalUpdate() argument
240 if ( rects[i].w == 0 || rects[i].h == 0 ) { /* Clipped? */ in X11_NormalUpdate()
244 rects[i].x, rects[i].y, in X11_NormalUpdate()
245 rects[i].x, rects[i].y, rects[i].w, rects[i].h); in X11_NormalUpdate()
255 static void X11_MITSHMUpdate(_THIS, int numrects, SDL_Rect *rects) in X11_MITSHMUpdate() argument
261 if ( rects[i].w == 0 || rects[i].h == 0 ) { /* Clipped? */ in X11_MITSHMUpdate()
265 rects[i].x, rects[i].y, in X11_MITSHMUpdate()
266 rects[i].x, rects[i].y, rects[i].w, rects[i].h, in X11_MITSHMUpdate()
/external/quake/quake/src/WinQuake/
Dvid_sunx.cpp1012 void VID_Update (vrect_t *rects) in VID_Update() argument
1059 while (rects) in VID_Update()
1061 printf("update: %d,%d (%d,%d)\n", rects->x, rects->y, rects->width, rects->height); in VID_Update()
1064 rects->x, rects->y, rects->width, in VID_Update()
1065 rects->height); in VID_Update()
1068 rects->x, rects->y, rects->width, in VID_Update()
1069 rects->height); in VID_Update()
1071 x_framebuffer[current_framebuffer], rects->x, rects->y, in VID_Update()
1072 rects->x, rects->y, rects->width, rects->height, True)) in VID_Update()
1076 rects = rects->pnext; in VID_Update()
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Dvid_x.cpp957 void VID_Update (vrect_t *rects) in VID_Update() argument
996 while (rects) in VID_Update()
1000 rects->x, rects->y, rects->width, in VID_Update()
1001 rects->height); in VID_Update()
1004 rects->x, rects->y, rects->width, in VID_Update()
1005 rects->height); in VID_Update()
1007 x_framebuffer[current_framebuffer], rects->x, rects->y, in VID_Update()
1008 rects->x, rects->y, rects->width, rects->height, True)) in VID_Update()
1012 rects = rects->pnext; in VID_Update()
1021 while (rects) in VID_Update()
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Dvid_vga.cpp431 vrect_t *rects) in VGA_SwapBuffersCopy() argument
448 while (rects) in VGA_SwapBuffersCopy()
451 lvid->buffer + rects->x + (rects->y * lvid->rowbytes), in VGA_SwapBuffersCopy()
452 VGA_pagebase + rects->x + (rects->y * VGA_rowbytes), in VGA_SwapBuffersCopy()
453 rects->width, in VGA_SwapBuffersCopy()
454 rects->height, in VGA_SwapBuffersCopy()
458 rects = rects->pnext; in VGA_SwapBuffersCopy()
469 void VGA_SwapBuffers (viddef_t *lvid, vmode_t *pcurrentmode, vrect_t *rects) in VGA_SwapBuffers() argument
476 VGA_SwapBuffersCopy (lvid, pcurrentmode, rects); in VGA_SwapBuffers()
Dvid_win.cpp2218 void FlipScreen(vrect_t *rects) in FlipScreen() argument
2230 while (rects) in FlipScreen()
2235 rects->x, in FlipScreen()
2236 rects->y, in FlipScreen()
2237 rects->x + rects->width, in FlipScreen()
2238 rects->y + rects->height, in FlipScreen()
2239 rects->x << 1, in FlipScreen()
2240 rects->y << 1, in FlipScreen()
2241 (rects->x + rects->width) << 1, in FlipScreen()
2242 (rects->y + rects->height) << 1); in FlipScreen()
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Dvid_ext.cpp120 vrect_t *rects);
717 vrect_t *rects) in VID_ExtraSwapBuffers() argument
721 UNUSED(rects); in VID_ExtraSwapBuffers()
781 while (rects) in VID_ExtraSwapBuffers()
784 lvid->buffer + rects->x + (rects->y * lvid->rowbytes), in VID_ExtraSwapBuffers()
785 VGA_pagebase + rects->x + (rects->y * VGA_rowbytes), in VID_ExtraSwapBuffers()
786 rects->width, in VID_ExtraSwapBuffers()
787 rects->height, in VID_ExtraSwapBuffers()
791 rects = rects->pnext; in VID_ExtraSwapBuffers()
/external/webkit/Source/WebCore/dom/
DDocumentMarkerController.cpp105 Vector<IntRect>& rects = vectorPair->second; in addMarker() local
107 ASSERT(numMarkers == rects.size()); in addMarker()
119 rects.remove(i); in addMarker()
134 rects.remove(j); in addMarker()
145 rects.insert(i, placeholderRectForMarker()); in addMarker()
215 Vector<IntRect>& rects = vectorPair->second; in removeMarkers() local
216 ASSERT(markers.size() == rects.size()); in removeMarkers()
237 rects.remove(i); in removeMarkers()
248 rects.insert(i, placeholderRectForMarker()); in removeMarkers()
256 rects.insert(i, placeholderRectForMarker()); in removeMarkers()
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/external/webkit/Source/WebKit2/WebProcess/WebPage/
DDrawingAreaImpl.cpp528 static bool shouldPaintBoundsRect(const IntRect& bounds, const Vector<IntRect>& rects) in shouldPaintBoundsRect() argument
533 if (rects.size() <= 1 || rects.size() > rectThreshold) in shouldPaintBoundsRect()
541 for (size_t i = 0; i < rects.size(); ++i) in shouldPaintBoundsRect()
542 rectsArea += rects[i].width() * rects[i].height(); in shouldPaintBoundsRect()
581 Vector<IntRect> rects = m_dirtyRegion.rects(); in display() local
583 if (shouldPaintBoundsRect(bounds, rects)) { in display()
584 rects.clear(); in display()
585 rects.append(bounds); in display()
601 for (size_t i = 0; i < rects.size(); ++i) { in display()
602 m_webPage->drawRect(*graphicsContext, rects[i]); in display()
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DFindController.cpp228 Vector<IntRect> rects; in rectsForTextMatches() local
243 rects.append(*it); in rectsForTextMatches()
247 return rects; in rectsForTextMatches()
297 Vector<IntRect> rects = rectsForTextMatches(); in drawRect() local
308 for (size_t i = 0; i < rects.size(); ++i) { in drawRect()
309 IntRect whiteFrameRect = rects[i]; in drawRect()
320 for (size_t i = 0; i < rects.size(); ++i) in drawRect()
321 graphicsContext.fillRect(rects[i]); in drawRect()
/external/quake/quake/src/QW/client/
Dvid_x.c882 void VID_Update (vrect_t *rects) in VID_Update() argument
912 while (rects) in VID_Update()
916 rects->x, rects->y, rects->width, in VID_Update()
917 rects->height); in VID_Update()
919 x_framebuffer[current_framebuffer], rects->x, rects->y, in VID_Update()
920 rects->x, rects->y, rects->width, rects->height, True)) in VID_Update()
924 rects = rects->pnext; in VID_Update()
933 while (rects) in VID_Update()
937 rects->x, rects->y, rects->width, in VID_Update()
938 rects->height); in VID_Update()
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Dvid_win.c2257 void FlipScreen(vrect_t *rects) in FlipScreen() argument
2269 while (rects) in FlipScreen()
2274 rects->x, in FlipScreen()
2275 rects->y, in FlipScreen()
2276 rects->x + rects->width, in FlipScreen()
2277 rects->y + rects->height, in FlipScreen()
2278 rects->x << 1, in FlipScreen()
2279 rects->y << 1, in FlipScreen()
2280 (rects->x + rects->width) << 1, in FlipScreen()
2281 (rects->y + rects->height) << 1); in FlipScreen()
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/external/qemu/distrib/sdl-1.2.12/src/video/photon/
DSDL_ph_image.c959 void ph_OpenGLUpdate(_THIS, int numrects, SDL_Rect* rects) in ph_OpenGLUpdate() argument
967 void ph_NormalUpdate(_THIS, int numrects, SDL_Rect *rects) in ph_NormalUpdate() argument
975 if (rects[i].w==0) /* Clipped? dunno why but this occurs sometime. */ in ph_NormalUpdate()
980 if (rects[i].h==0) /* Clipped? dunno why but this occurs sometime. */ in ph_NormalUpdate()
985 ph_pos.x = rects[i].x; in ph_NormalUpdate()
986 ph_pos.y = rects[i].y; in ph_NormalUpdate()
987 ph_rect.ul.x = rects[i].x; in ph_NormalUpdate()
988 ph_rect.ul.y = rects[i].y; in ph_NormalUpdate()
989 ph_rect.lr.x = rects[i].x + rects[i].w; in ph_NormalUpdate()
990 ph_rect.lr.y = rects[i].y + rects[i].h; in ph_NormalUpdate()
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DSDL_ph_image_c.h54 extern void ph_NormalUpdate(_THIS, int numrects, SDL_Rect* rects);
55 extern void ph_OCUpdate(_THIS, int numrects, SDL_Rect* rects);
56 extern void ph_OCDCUpdate(_THIS, int numrects, SDL_Rect* rects);
57 extern void ph_OpenGLUpdate(_THIS, int numrects, SDL_Rect* rects);
/external/qemu/distrib/sdl-1.2.12/src/video/picogui/
DSDL_pgvideo.c52 static void PG_UpdateRects(_THIS, int numrects, SDL_Rect *rects);
290 static void PG_UpdateRects(_THIS, int numrects, SDL_Rect *rects) in PG_UpdateRects() argument
295 if (rects[i].w <= 0 || rects[i].h <= 0) in PG_UpdateRects()
303 rects[i].x, rects[i].y, in PG_UpdateRects()
304 rects[i].w, rects[i].h); in PG_UpdateRects()
307 rects[i].x, rects[i].y, in PG_UpdateRects()
308 rects[i].w, rects[i].h); in PG_UpdateRects()
/external/qemu/distrib/sdl-1.2.12/src/video/gapi/
DSDL_gapivideo.c98 static void GAPI_UpdateRects(_THIS, int numrects, SDL_Rect *rects);
1026 static void GAPI_UpdateRectsMono(_THIS, int numrects, SDL_Rect *rects) in GAPI_UpdateRectsMono() argument
1038 …nsigned char*) gapi->videoMem + gapi->startOffset - rects[i].y * gapi->gxProperties.cBPP / 8 + rec… in GAPI_UpdateRectsMono()
1040 …nsigned char*) gapi->videoMem + gapi->startOffset + rects[i].x * gapi->gxProperties.cBPP / 8 + rec… in GAPI_UpdateRectsMono()
1042 …inter = ((unsigned char*) SDL_VideoSurface->pixels) + rects[i].y * SDL_VideoSurface->pitch + rects in GAPI_UpdateRectsMono()
1043 yNibble = rects[i].y & 1; // TODO: only for 4 bpp in GAPI_UpdateRectsMono()
1044 xNibble = rects[i].x & 1; in GAPI_UpdateRectsMono()
1045 height = rects[i].h; in GAPI_UpdateRectsMono()
1052 …linesProcessed = updateLine16to4(this, (PIXEL*) srcPointer, destPointer, rects[i].w, rects[i].h, h… in GAPI_UpdateRectsMono()
1064 static void GAPI_UpdateRectsColor(_THIS, int numrects, SDL_Rect *rects) in GAPI_UpdateRectsColor() argument
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/external/qemu/distrib/sdl-1.2.12/src/video/gem/
DSDL_gemvideo.c91 static void GEM_UpdateRects(_THIS, int numrects, SDL_Rect *rects);
852 static void GEM_UpdateRectsFullscreen(_THIS, int numrects, SDL_Rect *rects) in GEM_UpdateRectsFullscreen() argument
880 x1 = rects[i].x & ~15; in GEM_UpdateRectsFullscreen()
881 x2 = rects[i].x+rects[i].w; in GEM_UpdateRectsFullscreen()
887 source += surface->pitch * rects[i].y; in GEM_UpdateRectsFullscreen()
891 destination += destpitch * rects[i].y; in GEM_UpdateRectsFullscreen()
896 x2-x1, rects[i].h, in GEM_UpdateRectsFullscreen()
921 blitcoords[0] = blitcoords[4] = rects[i].x; in GEM_UpdateRectsFullscreen()
922 blitcoords[1] = blitcoords[5] = rects[i].y; in GEM_UpdateRectsFullscreen()
923 blitcoords[2] = blitcoords[6] = rects[i].x + rects[i].w - 1; in GEM_UpdateRectsFullscreen()
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/external/webkit/Source/WebCore/wml/
DWMLAElement.cpp111 Vector<IntRect> rects; in isKeyboardFocusable() local
113 renderer()->absoluteRects(rects, absPos.x(), absPos.y()); in isKeyboardFocusable()
114 size_t n = rects.size(); in isKeyboardFocusable()
116 if (!rects[i].isEmpty()) in isKeyboardFocusable()
/external/skia/tests/
DRegionTest.cpp41 const SkIRect rects[] = { in TestRegion() local
47 REPORTER_ASSERT(reporter, test_rects(rects, SK_ARRAY_COUNT(rects))); in TestRegion()
/external/qemu/distrib/sdl-1.2.12/src/video/nanox/
DSDL_nximage.c31 void NX_NormalUpdate (_THIS, int numrects, SDL_Rect * rects) in NX_NormalUpdate() argument
44 x = rects [i].x, y = rects [i].y ; in NX_NormalUpdate()
45 w = rects [i].w, h = rects [i].h ; in NX_NormalUpdate()
/external/skia/src/core/
DSkRegion_rects.cpp192 static VEdge* sort_edges(VEdge** edgePtr, VEdge edge[], const SkIRect rects[],
197 if (!rects[i].isEmpty()) {
198 VEdge::SetFromRect(edge, rects[i]);
219 bool SkRegion::setRects(const SkIRect rects[], int rectCount) {
224 return this->setRect(rects[0]);
231 head = sort_edges(edgePtr, head, rects, rectCount, &tail);
/external/qemu/distrib/sdl-1.2.12/src/video/ggi/
DSDL_ggivideo.c249 static void GGI_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
342 static void GGI_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) in GGI_DirectUpdate() argument
350 ggiFlushRegion(VIS, rects[i].x, rects[i].y, rects[i].w, rects[i].h); in GGI_DirectUpdate()
/external/qemu/distrib/sdl-1.2.12/src/video/macrom/
DSDL_romvideo.c451 static void ROM_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
452 static void ROM_WindowUpdate(_THIS, int numrects, SDL_Rect *rects);
624 static void ROM_DirectUpdate(_THIS, int numrects, SDL_Rect *rects) in ROM_DirectUpdate() argument
630 static void ROM_WindowUpdate(_THIS, int numrects, SDL_Rect *rects) in ROM_WindowUpdate() argument
656 update.left = rects[i].x; in ROM_WindowUpdate()
657 update.right = rects[i].x+rects[i].w; in ROM_WindowUpdate()
658 update.top = rects[i].y; in ROM_WindowUpdate()
659 update.bottom = rects[i].y+rects[i].h; in ROM_WindowUpdate()
/external/webkit/Source/WebCore/platform/graphics/ca/win/
DLegacyCACFLayerTreeHost.cpp274 Vector<D3DRECT, 64> rects; in render() local
282 rects.append(rect); in render()
288 if (rects.isEmpty()) in render()
291 m_d3dDevice->Clear(rects.size(), rects.data(), D3DCLEAR_TARGET, 0, 1.0f, 0); in render()

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