Searched refs:releaseRecordedState (Results 1 – 3 of 3) sorted by relevance
64 void releaseRecordedState(IDirect3DDevice9 *device);
178 releaseRecordedState(device); in resetSwapChain()298 void Surface::releaseRecordedState(IDirect3DDevice9 *device) in releaseRecordedState() function in egl::Surface
830 (egl::Surface::releaseRecordedState):