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Searched refs:rotation (Results 1 – 25 of 71) sorted by relevance

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/external/opencv/cv/src/
Dcvposit.cpp114 CvMatr32f rotation, CvVect32f translation ) in icvPOSIT() argument
135 if( !rotation ) in icvPOSIT()
165 float tmp = objectVectors[i] * rotation[6] /*[2][0]*/ + in icvPOSIT()
166 objectVectors[N + i] * rotation[7] /*[2][1]*/ + in icvPOSIT()
167 objectVectors[2 * N + i] * rotation[8] /*[2][2]*/; in icvPOSIT()
189 rotation[3*i+j] /*[i][j]*/ = 0; in icvPOSIT()
192 rotation[3*i+j] /*[i][j]*/ += invMatrix[j * N + k] * imgVectors[i * N + k]; in icvPOSIT()
197 inorm = rotation[0] /*[0][0]*/ * rotation[0] /*[0][0]*/ + in icvPOSIT()
198 rotation[1] /*[0][1]*/ * rotation[1] /*[0][1]*/ + in icvPOSIT()
199 rotation[2] /*[0][2]*/ * rotation[2] /*[0][2]*/; in icvPOSIT()
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/external/qemu/android/skin/
Dimage.c53 rotate_image( void* data, unsigned width, unsigned height, SkinRotation rotation ) in rotate_image() argument
61 switch (rotation & 3) in rotate_image()
182 h += desc->rotation*1573; in skin_image_desc_hash()
193 return (a->rotation == b->rotation && in skin_image_desc_equal()
390 node->desc.path, node->desc.rotation, node->w*node->h ); in skin_image_cache_remove()
475 if (desc->rotation == SKIN_ROTATION_0 && in skin_image_create()
488 desc0.rotation = SKIN_ROTATION_0; in skin_image_create()
497 if (desc->rotation == SKIN_ROTATION_90 || in skin_image_create()
498 desc->rotation == SKIN_ROTATION_270) in skin_image_create()
508 desc->rotation ); in skin_image_create()
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Dimage.h34 AndroidRotation rotation; /* rotation */ member
75 extern SkinImage* skin_image_rotate( SkinImage* source, SkinRotation rotation );
86 SkinRotation rotation,
Dwindow.c52 back->image = skin_image_rotate( sback->image, loc->rotation ); in background_init()
53 skin_rect_rotate( &r, &sback->rect, loc->rotation ); in background_init()
89 SkinRotation rotation; member
109 skin_rect_rotate( &disp->rect, &sdisp->rect, loc->rotation ); in display_init()
113 disp->rotation = (loc->rotation + sdisp->rotation) & 3; in display_init()
114 switch (disp->rotation) { in display_init()
134 skin_size_rotate( &disp->datasize, &sdisp->rect.size, sdisp->rotation ); in display_init()
170 display_set_onion( ADisplay* disp, SkinImage* onion, SkinRotation rotation, int blend ) in display_set_onion() argument
176 rotation = (rotation + disp->rotation) & 3; in display_set_onion()
179 disp->onion = skin_image_clone_full( onion, rotation, blend ); in display_set_onion()
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Dfile.c93 display->rotation = aconfig_unsigned(node, "rotation", SKIN_ROTATION_0); in skin_display_init_from()
100 skin_rect_rotate( &r, &display->rect, -display->rotation ); in skin_display_init_from()
308 location->rotation = rot; in skin_location_create_from_v2()
451 return loc->rotation; in skin_layout_get_dpad_rotation()
592 location->rotation = SKIN_ROTATION_0; in skin_file_load_from_v1()
600 location->rotation = SKIN_ROTATION_90; in skin_file_load_from_v1()
609 location->rotation = SKIN_ROTATION_180; in skin_file_load_from_v1()
616 location->rotation = SKIN_ROTATION_270; in skin_file_load_from_v1()
Dwindow.h44 SkinRotation rotation,
63 SkinRotation rotation; member
Dkeyboard.c50 SkinRotation rotation; member
77 SkinRotation rotation ) in skin_keyboard_set_rotation() argument
79 keyboard->rotation = (rotation & 3); in skin_keyboard_set_rotation()
183 switch (keyboard->rotation) { in skin_keyboard_rotate_sym()
Dfile.h30 SkinRotation rotation; /* framebuffer rotation */ member
68 SkinRotation rotation; member
Dtrackball.c191 SkinRotation rotation; member
227 ball->rotation = SKIN_ROTATION_0; in trackball_init()
430 switch (ball->rotation) { in trackball_move()
623 skin_trackball_set_rotation( SkinTrackBall* ball, SkinRotation rotation ) in skin_trackball_set_rotation() argument
625 ball->rotation = rotation & 3; in skin_trackball_set_rotation()
Dtrackball.h40 extern void skin_trackball_set_rotation( SkinTrackBall* ball, SkinRotation rotation);
Dkeyboard.h44 SkinRotation rotation );
/external/qemu/android/
Dframebuffer.c79 int rotation, in qframebuffer_init() argument
84 rotation &= 3; in qframebuffer_init()
194 qframebuffer_rotate( QFrameBuffer* qfbuff, int rotation ) in qframebuffer_rotate() argument
198 if ((rotation ^ qfbuff->rotation) & 1) { in qframebuffer_rotate()
209 qfbuff->rotation = rotation; in qframebuffer_rotate()
212 extra->fb_rotate( extra->fb_opaque, rotation ); in qframebuffer_rotate()
Dframebuffer.h53 int rotation; /* rotation to be applied when displaying */ member
79 int rotation,
110 typedef void (*QFrameBufferRotateFunc)( void* opaque, int rotation );
173 qframebuffer_rotate( QFrameBuffer* qfbuff, int rotation );
Dkeycode.c15 android_keycode_rotate( AndroidKeyCode code, int rotation ) in android_keycode_rotate() argument
26 index = (index + rotation) & 3; in android_keycode_rotate()
Dopengles.c161 android_showOpenglesWindow(void* window, int x, int y, int width, int height, float rotation) in android_showOpenglesWindow() argument
164 return createOpenGLSubwindow(window, x, y, width, height, rotation); in android_showOpenglesWindow()
Dqemulator.c109 qemulator_fb_rotate( void* _emulator, int rotation ) in qemulator_fb_rotate() argument
464 SkinRotation rotation; in handle_key_command() local
469 rotation = skin_layout_get_dpad_rotation( layout ); in handle_key_command()
472 skin_keyboard_set_rotation( emulator->keyboard, rotation ); in handle_key_command()
475 skin_trackball_set_rotation( emulator->trackball, rotation ); in handle_key_command()
Dopengles.h30 int android_showOpenglesWindow(void* window, int x, int y, int width, int height, float rotation);
/external/webkit/Tools/QtTestBrowser/
Dwebview.cpp180 int rotation = int(graphicsWebView()->rotation()); in animatedFlip() local
182 animation->setStartValue(rotation); in animatedFlip()
183 animation->setEndValue(rotation + 180 - (rotation % 180)); in animatedFlip()
/external/qemu/distrib/sdl-1.2.12/src/video/wscons/
DSDL_wsconsvideo.c150 char *rotation; in WSCONS_VideoInit() local
211 rotation = SDL_getenv("SDL_VIDEO_WSCONS_ROTATION"); in WSCONS_VideoInit()
212 if (rotation != NULL) { in WSCONS_VideoInit()
213 if (SDL_strlen(rotation) == 0) { in WSCONS_VideoInit()
217 } else if (!SDL_strcmp(rotation, "NONE")) { in WSCONS_VideoInit()
221 } else if (!SDL_strcmp(rotation, "CW")) { in WSCONS_VideoInit()
225 } else if (!SDL_strcmp(rotation, "CCW")) { in WSCONS_VideoInit()
229 } else if (!SDL_strcmp(rotation, "UD")) { in WSCONS_VideoInit()
235 "SDL_VIDEO_WSCONS_ROTATION", rotation); in WSCONS_VideoInit()
/external/webkit/Source/WebKit/qt/WebCoreSupport/
DDeviceMotionProviderQt.cpp58 RefPtr<DeviceMotionData::RotationRate> rotation = DeviceMotionData::RotationRate::create( in filter() local
65 rotation, in filter()
/external/qemu/docs/
DANDROID-SKIN-FILES.TXT126 - 'rotation': An optional sub-key which value is a integer
127 in the 0..3 range specifying the rotation
131 - 'dpad-rotation':
133 counter-rotation (in 90-degrees increments) to apply to the
182 - 'rotation': Optional rotation value (0..3) in 90 degrees
/external/webkit/Source/WebCore/rendering/svg/
DSVGTextQuery.cpp418 , rotation(0) in RotationOfCharacterData()
423 float rotation; member
438 data->rotation = 0; in rotationOfCharacterCallback()
441 …data->rotation = narrowPrecisionToFloat(rad2deg(atan2(fragmentTransform.b(), fragmentTransform.a()… in rotationOfCharacterCallback()
454 return data.rotation; in rotationOfCharacter()
/external/qemu/hw/
Dgoldfish_fb.c61 int rotation; /* 0, 1, 2 or 3 */ member
86 qemu_put_be32(f, s->rotation); in goldfish_fb_save()
124 s->rotation = qemu_get_be32(f); in goldfish_fb_load()
602 if(s->set_rotation != s->rotation) { in goldfish_fb_write()
604 s->rotation = s->set_rotation; in goldfish_fb_write()
/external/qemu/distrib/sdl-1.2.12/src/video/windib/
DSDL_dibvideo.c579 DWORD rotation; local
584 rotation = settings.dmDisplayOrientation;
589 switch( rotation )
598 if( settings.dmDisplayOrientation != rotation )
601 this->hidden->origRotation = rotation;
608 switch( rotation )
617 if( settings.dmDisplayOrientation != rotation )
620 this->hidden->origRotation = rotation;
/external/mesa3d/docs/OLD/
DMESA_sprite_point.spec70 4. What about sprite rotation?
75 effectively specify image rotation per point.

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