Searched refs:selectionOnly (Results 1 – 3 of 3) sorted by relevance
1149 bool selectionOnly = paintBehavior & PaintBehaviorSelectionOnly; in paintIntoLayer() local1155 … selectionOnly ? PaintPhaseSelection : PaintPhaseChildBlockBackgrounds, in paintIntoLayer()1159 if (!selectionOnly) { in paintIntoLayer()1193 if (renderer()->hasMask() && !selectionOnly && !damageRect.isEmpty()) { in paintIntoLayer()
2642 bool selectionOnly = paintBehavior & PaintBehaviorSelectionOnly; in paintLayer() local2659 if (shouldPaint && !selectionOnly && !damageRect.isEmpty() && !paintingOverlayScrollbars) { in paintLayer()2688 … selectionOnly ? PaintPhaseSelection : PaintPhaseChildBlockBackgrounds, in paintLayer()2691 if (!selectionOnly) { in paintLayer()2719 …if (renderer()->hasMask() && shouldPaint && !selectionOnly && !damageRect.isEmpty() && !paintingOv… in paintLayer()
43401 use a PaintRestriction value where we used to use a selectionOnly bool