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Searched refs:selectionOnly (Results 1 – 3 of 3) sorted by relevance

/external/webkit/Source/WebCore/rendering/
DRenderLayerBacking.cpp1149 bool selectionOnly = paintBehavior & PaintBehaviorSelectionOnly; in paintIntoLayer() local
1155selectionOnly ? PaintPhaseSelection : PaintPhaseChildBlockBackgrounds, in paintIntoLayer()
1159 if (!selectionOnly) { in paintIntoLayer()
1193 if (renderer()->hasMask() && !selectionOnly && !damageRect.isEmpty()) { in paintIntoLayer()
DRenderLayer.cpp2642 bool selectionOnly = paintBehavior & PaintBehaviorSelectionOnly; in paintLayer() local
2659 if (shouldPaint && !selectionOnly && !damageRect.isEmpty() && !paintingOverlayScrollbars) { in paintLayer()
2688selectionOnly ? PaintPhaseSelection : PaintPhaseChildBlockBackgrounds, in paintLayer()
2691 if (!selectionOnly) { in paintLayer()
2719 …if (renderer()->hasMask() && shouldPaint && !selectionOnly && !damageRect.isEmpty() && !paintingOv… in paintLayer()
/external/webkit/Source/WebCore/
DChangeLog-2006-12-3143401 use a PaintRestriction value where we used to use a selectionOnly bool