Searched refs:setCompositingLayersNeedRebuild (Results 1 – 6 of 6) sorted by relevance
79 void setCompositingLayersNeedRebuild(bool needRebuild = true);
181 setCompositingLayersNeedRebuild(); in cacheAcceleratedCompositingFlags()193 void RenderLayerCompositor::setCompositingLayersNeedRebuild(bool needRebuild) in setCompositingLayersNeedRebuild() function in WebCore::RenderLayerCompositor544 setCompositingLayersNeedRebuild(); in layerWasAdded()570 setCompositingLayersNeedRebuild(); in layerWillBeRemoved()
258 compositor()->setCompositingLayersNeedRebuild(); in contentChanged()3870 compositor()->setCompositingLayersNeedRebuild(); in dirtyZOrderLists()3889 compositor()->setCompositingLayersNeedRebuild(); in dirtyNormalFlowList()4101 compositor()->setCompositingLayersNeedRebuild(); in styleChanged()4106 compositor()->setCompositingLayersNeedRebuild(); in styleChanged()
403 …compositor()->setCompositingLayersNeedRebuild(); // FIXME: this really just needs to be a geome… in setMaximalOutlineSize()
1366 compositor->setCompositingLayersNeedRebuild(); in setIsOverlapped()1377 compositor->setCompositingLayersNeedRebuild(); in setIsOverlapped()
78013 (WebCore::RenderLayerCompositor::setCompositingLayersNeedRebuild):90045 (WebCore::RenderLayerCompositor::setCompositingLayersNeedRebuild):