Home
last modified time | relevance | path

Searched refs:setOpacity (Results 1 – 25 of 50) sorted by relevance

12

/external/webkit/Source/WebCore/platform/graphics/chromium/
DGraphicsLayerChromium.cpp300 void GraphicsLayerChromium::setOpacity(float opacity) in setOpacity() function in WebCore::GraphicsLayerChromium
307 GraphicsLayer::setOpacity(clampedOpacity); in setOpacity()
308 primaryLayer()->setOpacity(opacity); in setOpacity()
581 m_layer->setOpacity(1); in updateLayerPreserves3D()
677 primaryLayer()->setOpacity(m_opacity); in updateOpacityOnLayer()
DGraphicsLayerChromium.h80 virtual void setOpacity(float);
DLayerChromium.h117 void setOpacity(float opacity) { m_opacity = opacity; setNeedsCommit(); } in setOpacity() function
/external/webkit/Source/WebCore/platform/graphics/win/
DGraphicsLayerCACF.cpp313 void GraphicsLayerCACF::setOpacity(float opacity) in setOpacity() function in WebCore::GraphicsLayerCACF
320 GraphicsLayer::setOpacity(clampedOpacity); in setOpacity()
321 primaryLayer()->setOpacity(opacity); in setOpacity()
605 m_layer->setOpacity(1); in updateLayerPreserves3D()
752 primaryLayer()->setOpacity(m_opacity); in updateOpacityOnLayer()
DGraphicsLayerCACF.h74 virtual void setOpacity(float opacity);
/external/webkit/Source/WebCore/platform/graphics/qt/
DTextureMapperQt.cpp158 painter->setOpacity(opacity); in drawTexture()
162 painter->setOpacity(prevOpacity); in drawTexture()
DTransparencyLayer.h63 painter.setOpacity(1); in TransparencyLayer()
DStillImageQt.cpp81 shadowPainter->setOpacity(static_cast<qreal>(shadow->m_color.alpha()) / 255); in draw()
DGraphicsLayerQt.h65 virtual void setOpacity(float opacity);
DGraphicsContextQt.cpp507 shadowPainter->setOpacity(static_cast<qreal>(shadow->m_color.alpha()) / 255); in fillPath()
512 shadowPainter->setOpacity(static_cast<qreal>(shadow->m_color.alpha()) / 255); in fillPath()
564 shadowPainter->setOpacity(static_cast<qreal>(shadow->m_color.alpha()) / 255); in strokePath()
567 … shadowPainter->setOpacity(static_cast<qreal>(m_data->shadow.m_color.alpha()) / 255); in strokePath()
701 shadowPainter->setOpacity(static_cast<qreal>(shadow->m_color.alpha()) / 255); in fillRect()
999 p->setOpacity(layer->opacity); in endTransparencyLayer()
1097 p->setOpacity(opacity); in setAlpha()
DGraphicsLayerQt.cpp803 setOpacity(m_layer->opacity()); in flushChanges()
1203 void GraphicsLayerQt::setOpacity(float value) in setOpacity() function in WebCore::GraphicsLayerQt
1207 GraphicsLayer::setOpacity(value); in setOpacity()
1610 m_layer.data()->m_layer->setOpacity(opacity); in applyFrame()
1612 m_layer.data()->setOpacity(opacity); in applyFrame()
1625 m_layer.data()->setOpacity(m_layer.data()->m_layer->opacity()); in updateState()
DImageQt.cpp231 shadowPainter->setOpacity(static_cast<qreal>(shadow->m_color.alpha()) / 255); in draw()
/external/webkit/Source/WebCore/platform/graphics/texmap/
DGraphicsLayerTextureMapper.cpp294 void GraphicsLayerTextureMapper::setOpacity(float value) in setOpacity() function in WebCore::GraphicsLayerTextureMapper
298 GraphicsLayer::setOpacity(value); in setOpacity()
DGraphicsLayerTextureMapper.h70 virtual void setOpacity(float opacity);
/external/skia/include/utils/
DSkLayer.h49 void setOpacity(SkScalar opacity) { m_opacity = opacity; } in setOpacity() function
/external/webkit/Source/WebCore/platform/graphics/android/
DLayer.h52 void setOpacity(SkScalar opacity) { m_opacity = opacity; } in setOpacity() function
DGraphicsLayerAndroid.h79 virtual void setOpacity(float);
DGraphicsLayerAndroid.cpp427 void GraphicsLayerAndroid::setOpacity(float opacity) in setOpacity() function in WebCore::GraphicsLayerAndroid
437 GraphicsLayer::setOpacity(clampedOpacity); in setOpacity()
438 m_contentLayer->setOpacity(clampedOpacity); in setOpacity()
/external/webkit/Source/WebCore/platform/graphics/ca/
DGraphicsLayerCA.cpp546 void GraphicsLayerCA::setOpacity(float opacity) in setOpacity() function in WebCore::GraphicsLayerCA
553 GraphicsLayer::setOpacity(clampedOpacity); in setOpacity()
1191 m_layer->setOpacity(1); in ensureStructuralLayer()
1199 currLayer->setOpacity(1); in ensureStructuralLayer()
2314 newLayer->setOpacity(layer->opacity()); in cloneLayer()
2332 m_layer->setOpacity(accumulatedOpacity); in setOpacityInternal()
2335 primaryLayer()->setOpacity(accumulatedOpacity); in setOpacityInternal()
2344 it->second->setOpacity(m_opacity); in setOpacityInternal()
2356 primaryLayer()->setOpacity(m_opacity); in updateOpacityOnLayer()
2364 it->second->setOpacity(m_opacity); in updateOpacityOnLayer()
DPlatformCALayer.h172 void setOpacity(float);
/external/webkit/Source/WebCore/platform/graphics/openvg/
DPainterOpenVG.h76 void setOpacity(float);
/external/webkit/Source/WebCore/platform/graphics/chromium/cc/
DCCLayerImpl.h86 void setOpacity(float opacity) { m_opacity = opacity; } in setOpacity() function
/external/webkit/Source/WebKit/mac/WebView/
DWebFullScreenController.mm309 [[[window animationView] layer] setOpacity:0];
471 [backgroundLayer setOpacity:1];
545 [[[window animationView] layer] setOpacity:1];
607 [backgroundLayer setOpacity:0];
834 [contentLayer setOpacity:0];
837 [_backgroundLayer setOpacity:0];
/external/webkit/Source/WebKit2/UIProcess/mac/
DWKFullScreenWindowController.mm227 [[[self _fullScreenWindow] backgroundLayer] setOpacity:1];
294 [[[self _fullScreenWindow] backgroundLayer] setOpacity:0];
568 [_backgroundLayer setOpacity:0];
/external/chromium/chrome/browser/ui/cocoa/
Danimatable_image.mm116 [layer setOpacity:[self endOpacity]];

12