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Searched refs:setPaintingPhase (Results 1 – 4 of 4) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/android/
DGraphicsLayerAndroid.cpp459 m_layer->setPaintingPhase(m_originalPhase); in ~PaintingPhase()
464 m_layer->setPaintingPhase(phase); in set()
469 m_layer->setPaintingPhase( in clear()
/external/webkit/Source/WebCore/rendering/
DRenderLayerBacking.cpp648 m_foregroundLayer->setPaintingPhase(GraphicsLayerPaintForeground); in updateForegroundLayer()
660 m_graphicsLayer->setPaintingPhase(paintingPhaseForPrimaryLayer()); in updateForegroundLayer()
675 m_maskLayer->setPaintingPhase(GraphicsLayerPaintMask); in updateMaskLayer()
686 m_graphicsLayer->setPaintingPhase(paintingPhaseForPrimaryLayer()); in updateMaskLayer()
/external/webkit/Source/WebCore/platform/graphics/
DGraphicsLayer.h286 void setPaintingPhase(GraphicsLayerPaintingPhase phase) { m_paintingPhase = phase; } in setPaintingPhase() function
/external/webkit/Source/WebCore/
DChangeLog-2010-01-2969742 (WebCore::GraphicsLayer::setPaintingPhase):