Searched refs:setSamplerState (Results 1 – 4 of 4) sorted by relevance
263 fGpu->setSamplerState(0, stretchSampler); in createAndLockTexture()606 target->setSamplerState(kOffscreenStage, sampler); in offscreenAAPass2()641 target->setSamplerState(kOffscreenStage, sampler); in offscreenAAPass2()1324 fGpu->setSamplerState(0, sampler); in writePixels()1343 target->setSamplerState(s, *paint.getTextureSampler(i)); in SetPaint()1351 target->setSamplerState(s, *paint.getMaskSampler(i)); in SetPaint()
46 fDrawTarget->setSamplerState(kGlyphMaskStage, sampler); in flushGlyphs()
364 void GrDrawTarget::setSamplerState(int stage, const GrSamplerState& state) { in setSamplerState() function in GrDrawTarget
263 void setSamplerState(int stage, const GrSamplerState& samplerState);