Searched refs:single_pass_path (Results 1 – 1 of 1) sorted by relevance
155 static inline bool single_pass_path(const GrDrawTarget& target, in single_pass_path() function180 return !single_pass_path(*target, path, fill); in requiresStencilPass()249 if (single_pass_path(*target, path, fill)) { in onDrawPath()