Searched refs:splitPosition (Results 1 – 4 of 4) sorted by relevance
764 axis.m_splitResizeOffset = position - splitPosition(axis, split); in startResizing()773 int currentSplitPosition = splitPosition(axis, axis.m_splitBeingResized); in continueResizing()847 int RenderFrameSet::splitPosition(const GridAxis& axis, int split) const in splitPosition() function in WebCore::RenderFrameSet877 int splitPosition = axis.m_sizes[0]; in hitTestSplit() local879 if (position >= splitPosition && position < splitPosition + borderThickness) in hitTestSplit()881 splitPosition += borderThickness + axis.m_sizes[i]; in hitTestSplit()
116 int splitPosition(const GridAxis&, int split) const;
2188 splitPosition, hitTestSplit, startResizing, and continueResizing.2216 splitPosition function so it can be used over and over again while resizing.2226 (WebCore::RenderFrameSet::splitPosition): Added.
47978 (WebCore::RenderFrameSet::splitPosition):