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Searched refs:splitPosition (Results 1 – 4 of 4) sorted by relevance

/external/webkit/Source/WebCore/rendering/
DRenderFrameSet.cpp764 axis.m_splitResizeOffset = position - splitPosition(axis, split); in startResizing()
773 int currentSplitPosition = splitPosition(axis, axis.m_splitBeingResized); in continueResizing()
847 int RenderFrameSet::splitPosition(const GridAxis& axis, int split) const in splitPosition() function in WebCore::RenderFrameSet
877 int splitPosition = axis.m_sizes[0]; in hitTestSplit() local
879 if (position >= splitPosition && position < splitPosition + borderThickness) in hitTestSplit()
881 splitPosition += borderThickness + axis.m_sizes[i]; in hitTestSplit()
DRenderFrameSet.h116 int splitPosition(const GridAxis&, int split) const;
/external/webkit/Source/WebCore/
DChangeLog-2006-12-312188 splitPosition, hitTestSplit, startResizing, and continueResizing.
2216 splitPosition function so it can be used over and over again while resizing.
2226 (WebCore::RenderFrameSet::splitPosition): Added.
DChangeLog-2007-10-1447978 (WebCore::RenderFrameSet::splitPosition):