/external/webkit/Source/WebCore/svg/ |
D | SVGPathStringBuilder.cpp | 38 void SVGPathStringBuilder::moveTo(const FloatPoint& targetPoint, bool, PathCoordinateMode mode) in moveTo() argument 41 m_stringBuilder.append(String::format("M %.6lg %.6lg ", targetPoint.x(), targetPoint.y())); in moveTo() 43 m_stringBuilder.append(String::format("m %.6lg %.6lg ", targetPoint.x(), targetPoint.y())); in moveTo() 46 void SVGPathStringBuilder::lineTo(const FloatPoint& targetPoint, PathCoordinateMode mode) in lineTo() argument 49 m_stringBuilder.append(String::format("L %.6lg %.6lg ", targetPoint.x(), targetPoint.y())); in lineTo() 51 m_stringBuilder.append(String::format("l %.6lg %.6lg ", targetPoint.x(), targetPoint.y())); in lineTo() 70 …(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinate… in curveToCubic() argument 73 … %.6lg %.6lg ", point1.x(), point1.y(), point2.x(), point2.y(), targetPoint.x(), targetPoint.y())); in curveToCubic() 75 … %.6lg %.6lg ", point1.x(), point1.y(), point2.x(), point2.y(), targetPoint.x(), targetPoint.y())); in curveToCubic() 78 …uilder::curveToCubicSmooth(const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinate… in curveToCubicSmooth() argument [all …]
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D | SVGPathSegListBuilder.cpp | 52 void SVGPathSegListBuilder::moveTo(const FloatPoint& targetPoint, bool, PathCoordinateMode mode) in moveTo() argument 57 …m_pathSegList->append(m_pathElement->createSVGPathSegMovetoAbs(targetPoint.x(), targetPoint.y(), m… in moveTo() 59 …m_pathSegList->append(m_pathElement->createSVGPathSegMovetoRel(targetPoint.x(), targetPoint.y(), m… in moveTo() 62 void SVGPathSegListBuilder::lineTo(const FloatPoint& targetPoint, PathCoordinateMode mode) in lineTo() argument 67 …m_pathSegList->append(m_pathElement->createSVGPathSegLinetoAbs(targetPoint.x(), targetPoint.y(), m… in lineTo() 69 …m_pathSegList->append(m_pathElement->createSVGPathSegLinetoRel(targetPoint.x(), targetPoint.y(), m… in lineTo() 92 …(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinate… in curveToCubic() argument 97 …egList->append(m_pathElement->createSVGPathSegCurvetoCubicAbs(targetPoint.x(), targetPoint.y(), po… in curveToCubic() 99 …egList->append(m_pathElement->createSVGPathSegCurvetoCubicRel(targetPoint.x(), targetPoint.y(), po… in curveToCubic() 102 …uilder::curveToCubicSmooth(const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinate… in curveToCubicSmooth() argument [all …]
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D | SVGPathParser.cpp | 52 FloatPoint targetPoint; in parseMoveToSegment() local 53 if (!m_source->parseMoveToSegment(targetPoint)) in parseMoveToSegment() 58 m_currentPoint += targetPoint; in parseMoveToSegment() 60 m_currentPoint = targetPoint; in parseMoveToSegment() 64 m_consumer->moveTo(targetPoint, m_closePath, m_mode); in parseMoveToSegment() 71 FloatPoint targetPoint; in parseLineToSegment() local 72 if (!m_source->parseLineToSegment(targetPoint)) in parseLineToSegment() 77 m_currentPoint += targetPoint; in parseLineToSegment() 79 m_currentPoint = targetPoint; in parseLineToSegment() 82 m_consumer->lineTo(targetPoint, m_mode); in parseLineToSegment() [all …]
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D | SVGPathByteStreamSource.cpp | 51 bool SVGPathByteStreamSource::parseMoveToSegment(FloatPoint& targetPoint) in parseMoveToSegment() argument 53 targetPoint = readFloatPoint(); in parseMoveToSegment() 57 bool SVGPathByteStreamSource::parseLineToSegment(FloatPoint& targetPoint) in parseLineToSegment() argument 59 targetPoint = readFloatPoint(); in parseLineToSegment() 75 …amSource::parseCurveToCubicSegment(FloatPoint& point1, FloatPoint& point2, FloatPoint& targetPoint) in parseCurveToCubicSegment() argument 79 targetPoint = readFloatPoint(); in parseCurveToCubicSegment() 83 …VGPathByteStreamSource::parseCurveToCubicSmoothSegment(FloatPoint& point2, FloatPoint& targetPoint) in parseCurveToCubicSmoothSegment() argument 86 targetPoint = readFloatPoint(); in parseCurveToCubicSmoothSegment() 90 … SVGPathByteStreamSource::parseCurveToQuadraticSegment(FloatPoint& point1, FloatPoint& targetPoint) in parseCurveToQuadraticSegment() argument 93 targetPoint = readFloatPoint(); in parseCurveToQuadraticSegment() [all …]
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D | SVGPathByteStreamBuilder.cpp | 37 void SVGPathByteStreamBuilder::moveTo(const FloatPoint& targetPoint, bool, PathCoordinateMode mode) in moveTo() argument 41 writeFloatPoint(targetPoint); in moveTo() 44 void SVGPathByteStreamBuilder::lineTo(const FloatPoint& targetPoint, PathCoordinateMode mode) in lineTo() argument 48 writeFloatPoint(targetPoint); in lineTo() 65 …(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinate… in curveToCubic() argument 71 writeFloatPoint(targetPoint); in curveToCubic() 74 …uilder::curveToCubicSmooth(const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinate… in curveToCubicSmooth() argument 79 writeFloatPoint(targetPoint); in curveToCubicSmooth() 82 …mBuilder::curveToQuadratic(const FloatPoint& point1, const FloatPoint& targetPoint, PathCoordinate… in curveToQuadratic() argument 87 writeFloatPoint(targetPoint); in curveToQuadratic() [all …]
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D | SVGPathBuilder.cpp | 36 void SVGPathBuilder::moveTo(const FloatPoint& targetPoint, bool closed, PathCoordinateMode mode) in moveTo() argument 39 m_current = mode == AbsoluteCoordinates ? targetPoint : m_current + targetPoint; in moveTo() 45 void SVGPathBuilder::lineTo(const FloatPoint& targetPoint, PathCoordinateMode mode) in lineTo() argument 48 m_current = mode == AbsoluteCoordinates ? targetPoint : m_current + targetPoint; in lineTo() 52 …(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinate… in curveToCubic() argument 56 m_path->addBezierCurveTo(m_current + point1, m_current + point2, m_current + targetPoint); in curveToCubic() 57 m_current += targetPoint; in curveToCubic() 59 m_current = targetPoint; in curveToCubic()
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D | SVGPathSegListSource.cpp | 62 bool SVGPathSegListSource::parseMoveToSegment(FloatPoint& targetPoint) in parseMoveToSegment() argument 67 targetPoint = FloatPoint(moveTo->x(), moveTo->y()); in parseMoveToSegment() 71 bool SVGPathSegListSource::parseLineToSegment(FloatPoint& targetPoint) in parseLineToSegment() argument 76 targetPoint = FloatPoint(lineTo->x(), lineTo->y()); in parseLineToSegment() 98 …stSource::parseCurveToCubicSegment(FloatPoint& point1, FloatPoint& point2, FloatPoint& targetPoint) in parseCurveToCubicSegment() argument 105 targetPoint = FloatPoint(cubic->x(), cubic->y()); in parseCurveToCubicSegment() 109 …l SVGPathSegListSource::parseCurveToCubicSmoothSegment(FloatPoint& point2, FloatPoint& targetPoint) in parseCurveToCubicSmoothSegment() argument 115 targetPoint = FloatPoint(cubicSmooth->x(), cubicSmooth->y()); in parseCurveToCubicSmoothSegment() 119 bool SVGPathSegListSource::parseCurveToQuadraticSegment(FloatPoint& point1, FloatPoint& targetPoint) in parseCurveToQuadraticSegment() argument 125 targetPoint = FloatPoint(quadratic->x(), quadratic->y()); in parseCurveToQuadraticSegment() [all …]
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D | SVGPathStringSource.cpp | 130 bool SVGPathStringSource::parseMoveToSegment(FloatPoint& targetPoint) in parseMoveToSegment() argument 136 targetPoint = FloatPoint(toX, toY); in parseMoveToSegment() 140 bool SVGPathStringSource::parseLineToSegment(FloatPoint& targetPoint) in parseLineToSegment() argument 146 targetPoint = FloatPoint(toX, toY); in parseLineToSegment() 160 …ngSource::parseCurveToCubicSegment(FloatPoint& point1, FloatPoint& point2, FloatPoint& targetPoint) in parseCurveToCubicSegment() argument 177 targetPoint = FloatPoint(toX, toY); in parseCurveToCubicSegment() 181 …ol SVGPathStringSource::parseCurveToCubicSmoothSegment(FloatPoint& point1, FloatPoint& targetPoint) in parseCurveToCubicSmoothSegment() argument 193 targetPoint = FloatPoint(toX, toY); in parseCurveToCubicSmoothSegment() 197 bool SVGPathStringSource::parseCurveToQuadraticSegment(FloatPoint& point2, FloatPoint& targetPoint) in parseCurveToQuadraticSegment() argument 209 targetPoint = FloatPoint(toX, toY); in parseCurveToQuadraticSegment() [all …]
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D | SVGPathTraversalStateBuilder.cpp | 36 void SVGPathTraversalStateBuilder::moveTo(const FloatPoint& targetPoint, bool, PathCoordinateMode) in moveTo() argument 39 m_traversalState->m_totalLength += m_traversalState->moveTo(targetPoint); in moveTo() 42 void SVGPathTraversalStateBuilder::lineTo(const FloatPoint& targetPoint, PathCoordinateMode) in lineTo() argument 45 m_traversalState->m_totalLength += m_traversalState->lineTo(targetPoint); in lineTo() 48 …(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinate… in curveToCubic() argument 51 m_traversalState->m_totalLength += m_traversalState->cubicBezierTo(point1, point2, targetPoint); in curveToCubic()
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/external/chromium/chrome/browser/ui/cocoa/bookmarks/ |
D | bookmark_bar_controller_unittest.mm | 2012 NSPoint targetPoint = [targetButton center]; 2016 [dragInfo setDropLocation:targetPoint]; 2090 NSPoint targetPoint = [targetButton left]; 2092 const CGFloat baseOffset = targetPoint.x; 2094 CGFloat actual = [bar_ indicatorPosForDragToPoint:targetPoint]; 2102 targetPoint = [targetButton right]; 2103 targetPoint.x += 100; // Somewhere off to the right. 2105 actual = [bar_ indicatorPosForDragToPoint:targetPoint];
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D | bookmark_bar_folder_controller_unittest.mm | 1491 NSPoint targetPoint = [targetButton top]; 1492 CGFloat pos = [folder indicatorPosForDragToPoint:targetPoint]; 1493 EXPECT_CGFLOAT_EQ(targetPoint.y + yOffset, pos);
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/external/webkit/Source/WebCore/rendering/ |
D | RenderLayer.cpp | 2926 FloatPoint targetPoint = transformState.mappedPoint(); in computeZOffset() local 2929 …oint3D backmappedPoint = transformState.m_accumulatedTransform.mapPoint(FloatPoint3D(targetPoint)); in computeZOffset()
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