Searched refs:th2 (Results 1 – 3 of 3) sorted by relevance
774 BlockHash th2(sample_text, strlen(sample_text), 0x10000); in TEST_F() local775 th2.Init(true); // hash all blocks in TEST_F()776 th2.FindBestMatch(hashed_f, in TEST_F()
816 const TCGHelperInfo *th2 = p2; in helper_cmp() local817 if (th1->func < th2->func) in helper_cmp()819 else if (th1->func == th2->func) in helper_cmp()
256 .th2