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/external/mesa3d/src/glsl/
Dlinker.cpp1283 } to_assign[16]; in assign_attribute_locations() local
1314 to_assign[num_attr].slots = count_attribute_slots(var->type); in assign_attribute_locations()
1315 to_assign[num_attr].var = var; in assign_attribute_locations()
1326 qsort(to_assign, num_attr, sizeof(to_assign[0]), temp_attr::compare); in assign_attribute_locations()
1341 const unsigned use_mask = (1 << to_assign[i].slots) - 1; in assign_attribute_locations()
1343 int location = find_available_slots(used_locations, to_assign[i].slots); in assign_attribute_locations()
1349 to_assign[i].var->name); in assign_attribute_locations()
1353 to_assign[i].var->location = /*VERT_ATTRIB_GENERIC0 +*/ location; in assign_attribute_locations()
1355 int paramIndex = _mesa_get_parameter(prog->Attributes, to_assign[i].var->name); in assign_attribute_locations()