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Searched refs:transformedPolygon (Results 1 – 2 of 2) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/
DContextShadow.cpp217 FloatQuad transformedPolygon = transform.mapQuad(FloatQuad(layerArea)); in calculateLayerBoundingRect() local
218 transformedPolygon.move(m_offset); in calculateLayerBoundingRect()
219 layerFloatRect = transform.inverse().mapQuad(transformedPolygon).boundingBox(); in calculateLayerBoundingRect()
DShadowBlur.cpp352 FloatQuad transformedPolygon = transform.mapQuad(FloatQuad(shadowedRect)); in calculateLayerBoundingRect() local
353 transformedPolygon.move(m_offset); in calculateLayerBoundingRect()
354 layerRect = transform.inverse().mapQuad(transformedPolygon).boundingBox(); in calculateLayerBoundingRect()