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Searched refs:vNext (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/core/
DSkConcaveToTriangles.cpp240 vNext = next()->point() - point(); in angleIsConvex() local
242 return SkPoint::CrossProduct(vNext, vPrev) >= 0; in angleIsConvex()
464 SkPoint vPrev, vNext; in classify() local
467 vNext.fX = next()->point().fX - point().fX; in classify()
468 vNext.fY = next()->point().fY - point().fY; in classify()
473 if (vNext.fY > 0) { in classify()
478 } else if (vNext.fY < 0) { in classify()
481 if (SkPoint::CrossProduct(vPrev, vNext) <= 0) { in classify()
490 if (vNext.fX < 0) { in classify()
501 if (vNext.fY < 0) { in classify()
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