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Searched refs:vertexBuffer (Results 1 – 3 of 3) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/geometry/
DVertexDataManager.cpp53 UINT VertexDataManager::writeAttributeData(ArrayVertexBuffer *vertexBuffer, GLint start, GLsizei co… in writeAttributeData() argument
64 if (vertexBuffer) in writeAttributeData()
66 output = vertexBuffer->map(attribute, spaceRequired(attribute, count), &streamOffset); in writeAttributeData()
99 vertexBuffer->unmap(); in writeAttributeData()
181 ArrayVertexBuffer *vertexBuffer = staticBuffer ? staticBuffer : mStreamingBuffer; in prepareVertexData() local
183 if (vertexBuffer) in prepareVertexData()
185 vertexBuffer->reserveRequiredSpace(); in prepareVertexData()
209 …ArrayVertexBuffer *vertexBuffer = staticBuffer ? staticBuffer : static_cast<ArrayVertexBuffer*>(mS… in prepareVertexData() local
241 translated[i].vertexBuffer = vertexBuffer->getBuffer(); in prepareVertexData()
255 translated[i].vertexBuffer = mCurrentValueBuffer[i]->getBuffer(); in prepareVertexData()
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DVertexDataManager.h33 IDirect3DVertexBuffer9 *vertexBuffer; member
129 …UINT writeAttributeData(ArrayVertexBuffer *vertexBuffer, GLint start, GLsizei count, const VertexA…
/external/skia/gpu/src/
DGrGpuGL.cpp1111 GrGLVertexBuffer* vertexBuffer = new GrGLVertexBuffer(this, id, in onCreateVertexBuffer() local
1113 fHWGeometryState.fVertexBuffer = vertexBuffer; in onCreateVertexBuffer()
1114 return vertexBuffer; in onCreateVertexBuffer()